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Arderephobia's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #480 | 4.169 | 4.169 |
Overall | #920 | 3.694 | 3.694 |
Creativity | #1494 | 3.596 | 3.596 |
Enjoyment | #1571 | 3.316 | 3.316 |
Ranked from 136 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You are a flame in a dungeon build for a player that isn't constantly shrinking, Thus since you are fire you are shrinking making it harder to navigate through and see what is around in the dungeon.
Development Time
96 hours
(Optional) Please credit all assets you've used
There is a credits button in the game.
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Comments
love the art
Great and atmospheric entrance!
I loved the retro style. The idea is interseting and the gameplay is fun.
Nice touch on having the camera height get lower as you shrink! I had to replay just to convince myself I wasn't hallucinating that. I found it relatively easy to find the first grate to get to level 2, but was never able to get to any further levels, might be a skill issue for me.
I keep coming back to this one! Its so creative and a lot of fun. I think it's way more fun going in only knowing that you're looking for drains and learning what the countdown does through experience.
I really hope to see this in the top 20!
Spooky & creative, well done !!
Managed to get to the FLOOR 3
The idea is FIRE))) literaly - very clever, but the closer player to lose - the harder to do something with that
Also it's not comfortable to shoot in this game, when you know you literaly spend your life... and shooting drains it so fast it feels unfair
Overall the atmosphere and graphics and sensations brought pleasure and a sense of something new - good job!
Cool horror game
Love the visuals. Everything is fun but it runs a little slow for me :(
I love the artstyle and the usage of shaders, very polished on that regard. I think concept could be a little more relevant to the theme but nevertheless I enjoyed it.
Soo cool, crazy atmospheric and love how the flame has so many functions! The pacing was a little odd for me because I went in circles on the first floor for ages (bad with directions) and then dropped through like 3 floors haha I think that's on me though
Great concept and artstyle!
Wow. This felt like a cross between the old Doom games and a creepy dungeon crawler. Loved the atmosphere. My best so far is floor 9.
Congrats on your project, and about the elephant in the room, WTF THIS WAS MADE IN SCRATCH???????/
Yeah, I'm using a custom rendering engine I made that lets me use the GPU to draw triangles to the screen with custom shaders I write in GLSL
Really Cool, would love to see a vídeo about It!
Reminds me of post void's style
The Lantern (IIRC) was the main inspiration for the draining health idea.
Holy... this is so atmospheric, the vibes are so unsettling. I could definitely see this game become a full scale project (And i hope so lol) Really loved it!
I plan on it. Firstly improving most of the mechanics after the jam lol.
Insane concept and execution
Insane concept and execution
dude you did it with scratch? what a legend.
extraordinary! loved the art and gameplay!!
congrats!!
thanks
the hardest thing was probably the ai of the enemies
Yo, bro, when we got ‘quelled,’ it was like... whoa. One moment we’re this blazing inferno, lighting up the dungeon, feeling unstoppable, and then—bam! It’s like the whole world just snuffed out, and that spark we were clinging to? Gone in a flash. GG.