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Build to get scales.'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1569 | 3.317 | 3.317 |
Creativity | #1744 | 3.510 | 3.510 |
Overall | #1879 | 3.356 | 3.356 |
Style | #2513 | 3.240 | 3.240 |
Ranked from 104 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
I have a robot that is programmed (build) to get fishscales. You can scale up your fishtank. Also the just like regular fish they adapt depending on your fishtanks size
Development Time
96 hours
(Optional) Please credit all assets you've used
see description for full credits
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Comments
Jump scare animation got me lol
Love the game. its even a cheat mode there for ppl like me who bad at gaming. its awesome
I made it to day 5! (and failed because I bought a new tank by mistake ^^)
I was a bit puzzled at first because I tried to find scales (or treasure) in the first area, before realizing it was just for clocking out.
I would have liked a bit more quality of life features (maybe auto-pick scales, no enemies right next to a door when you change view, etc.), but the controls and the art are nice, congrats!
Yeah the enemies right to the door is an issue I wasnt able to fix in time. Thanks for the feedback!
It's a fun game and the underwater effect is cool! I like that it matches the theme in multiple ways too.
Interesting idea, I quite liked the vibe, but I did feel like the time limit marred the peacefulness. The art was dope.
Really fun game! Love the artstyle aswell!
It’s really quite peaceful. I’d enjoy this game even more if it was purely peaceful and the timer wasn’t there. I think it adds an extra element of stress that isn’t needed. Simply being required to map out where I’m at and remember that is a task on its own that was quite nice. I enjoyed the atmosphere most.
One hit kills feel pretty punishing, especially with how it resets your progress. I like how the fish just jumpscares you though, that's cool. Artstyle is nice but the map is hard to naviate. Good game though!
Absolute delight, awesome sound, design and gameplay. Full score all the way!
I like how the game went for a different take on the prompt! Simple little collection game, but still neat. I liked unlocking new areas, then sweeping through them gathering all the scales. Nice pixel art and music :)
Once you understand what is going on the game is really fun. the timer adds pressure but in a good way, not overstaying. great art and sounds! GJ! :)
I like it its just a little hard ( or i am bad ) :)
Great concept, very responsive and fun. Good art style, keeps you wanting to play more! And ontop of that keeps you on the edge of your seat once you progress :P
super responsive and fun controls, and a loop that really made me want to explore while juggling my time, nice job!
super responsive and fun controls, and a loop that really made me want to explore while juggling my time, nice job!
Really cute! love the plot and the humor, gameplay is smooth and easy, I think I'd like to have some sort of penalty for hitting the fish, like a time loss or have the robot malfunction, but overall i really liked it, pleasant art and fitting music, Great job!
Very nice game and great art style :) Really like the secrets
Really fun game and the art style is great. The movement feels really nice. I enjoyed it a lot but the one thing is it took me a second to understand what all was going on at first. Still really clean game for the time that was given.
Really funny interpretation of the theme and nice chill gameplay.. although the first time I entered a room with a big fish in it immediately killed me because it was right in front of the door..
nice game