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Scale Event Starting!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1592 | 3.309 | 3.309 |
Style | #2202 | 3.372 | 3.372 |
Overall | #2311 | 3.223 | 3.223 |
Creativity | #3504 | 2.990 | 2.990 |
Ranked from 191 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Scale Event Starting! is a game that is constantly in action, as you can tell from the name of the game. The main reason for this action is the event system and boss battles that take place every 10 seconds. Designing the events and organizing the boss battles fits in with the GMTK Game Jam 2024 “Built to Scale” theme as Scale means that the character is in scale (power-up), the dimensions are in scale, the time is in scale, the music is in scale and of course the battles are in scale.
Development Time
96 hours
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Comments
Loved the game, I thought the way everything "scales" randomly was crazy (in a good way)
Thanks!
the game is a lot of fun to play, but I feel sorry for those poor little dogs hahah
wuf...
Music is so good in this game!!
Thanks, we just wanted to keep it up!
I liked this game. It was able to introduce new elements at a decent pace which is good at keeping up interest
Thanks, hope you enjoyed!
That was trippy! Very creative on the scaling
Thanks!
A very fun bullet hell style, just please no more screen shake mode :)
But...but...i want to....
That mushroom fight is awesome but also crazy(which is good)
Thanks!
Very addictive game! However, towards the end I started to get a bit motion sickness haha
That's why it was important that we took the time to put the warning at the beginning, thank you for your time, i hope you enjoyed it!
unique aesthetic!
Thanks!
Cool art i love the vibes, i think is a hard game haha
Thanks, I hope you can get used to the difficulty if you play a bit more!
Interesting use of the theme! I felt like the initial part was a bit slow but it picked up, very interesting how you played with the window scale
Thanks, we tried to design the game difficulty in a way that everyone can enjoy it and see the bosses.
Cool aesthetic and vibe! Would have wished for a sweet effect when enemies are destroyed
Yes, unfortunately, I was working on it but I couldn't fit it in time. Actually, there is an effect, but unfortunately it is not as obvious as it looks while developing the game in the game.
Very clever usage of 'scale' - good gamefeel and nice polish! Thanks for the game
Thanks!
The window scale effect really took me by surprise!
It’s a nice and juicy game, I love top-down shooters so new ones are always welcome!
That slow-down mechanic wasn’t really super clear at the start but deffinetly was helpful!
Thanks a lot!
great game *kisses*
*blushes*
This was awesome! I loved the take on this, I loved the trippy effects and the changes on how the gameplay feels keeps it fresh. Great job!!
Thanks!
I like that the windows scaled as well!
Thanks!
I had a lot of fun playing your game! Great minds definitely think alike, haha! I like the feature of having different guns you can collect as the game progresses and the slow down mechanic!
I'm glad you enjoyed the game, thanks!
Really cool concept and I loved the art style and bosses!
Thanks!
Enjoyed it a lot, the window scale caught me unprepared lol. Congrats on the finished project!
I appreciate your comment, I'm glad you enjoyed the game.