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Diced and Confused's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #749 | 3.809 | 3.809 |
Enjoyment | #837 | 3.382 | 3.382 |
Overall | #863 | 3.500 | 3.500 |
Creativity | #1539 | 3.309 | 3.309 |
Ranked from 68 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The gameplay’s main mechanic is pushing die in tricky puzzles that revolve around the numbers on each dice!
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Great game.
- Giggles
Thanks!
One of my favs so far. baba is dice?!
Haha yes thought the same thing XD
Haha! Thank you, happy to hear you enjoyed the game!
Nice! The puzzles are the right difficulty, the graphics are great and the general vibe is good. Well done!
Thank you for playing!
Was a very enjoyable brain teaser, really got stuck for a long time at level 5, but it was rewarding once I have solved it.
Glad you got that rewarding feeling! Thank you for playing!
Much prefer the simple incrementing to the "realistic" geometry that other games do for the rolling die. Some clever parity ideas with even/odd numbers arise as well. Another +1 for the aesthetics, love the slightly moving, sketch-like lines. Good job!
The realistic dice puzzles have proven to be very confusing for me! Only working in 2D, the simple incrementing seemed like a natural choice for my game. The relation between position and even/odd was definitely something I hadn't considered when conceptualizing the game in my head, but turned out to be core to the games mechanics! Thank you for playing!
Loved it, the idea was good, and the execution was good, and the presentation was what it needs to be: simple, clear and understandable, and the cherry on top the puzzles are exactly what I would expect from a professional game
I'm blushing! Thanks for playing!
Each time I thought I understood the mechanics, it turned out I didn't, which also makes it hard for me to comment on them. But the presentation was very neat!
Thanks for giving it a go! I would've liked to introduce the mechanics a bit slower, but such is Game Jams. If you are interested I have posted a guide with hints and solutions to my game's page!
This was fun! Even though I got stuck in the 2nd level and had to get help haha. The graphics remind me of Baba is You, which is quite nice since I love that game's artstyle. Overall it was a nice experience, I just wish it was easier.
I'm def a fan of Baba is You, if I expand Diced and Confused I'd like to make its' art style a bit more unique! If your interested I have posted a guide with hints and solutions to my games page! Thanks for playing!
Absolutely love the art style! Great one!
Thank you!! Check out Baba is You for a similar art style if you haven't already!
I love this style! Also glad the see the numbers go up in a way that makes sense for games like these.
Glad you liked it, thanks for playing!
Some good puzzle design here! I tried my best but some of them are above my skill level lol.
Thanks for playing, I have posted a guide with hints and solutions to the game page if you are interested! It is def hard to make gauge puzzle difficulty before release!
A cute game! Definitely some Baba is You vibes mixed with Sokuban. Nice puzzles and a very stylish aesthetic
I am not familiar with Sokuban but def took some inspiration from Baba is you and other top-down-box-pushers!
hey I was the guy from the stream who got stuck on level 4, just managed to beat it, great job!
Awesome! It was fun to watch you play it last night, chill stream!
Puzzles were satisfying to solve! Though, this is quite a common interpretation of the theme. Nice 1-bit art-style all works well!
I'm glad you liked the puzzles, thanks for playing!
Great puzzles, took a bit to get but felt awesome when you did. Minimal style fit well also, nice game!
Thank you! Glad you got the "oh" moments, that was my goal with level design!
Good puzzles, good premise, and good take on the theme. I really like this!
Thanks for playing!
Interesting spin on the genre and the theme. I loved the wiggling art style and it just felt kinda wrong when I turned it off
Thanks for playing. The wiggle is inspired by Baba is You, and a way to make quick mouse art look appealing and dynamic! Wanted the option to turn it off because it can be annoying if your looking at it long enough!
This is excellent! It's a creative take on the theme, and it has all the magic puzzle ingredients to make it really gratifying. Great job!
Thankyou for playing and the feedback!
it's really cool and well balanced for a puzzle game : playable but still hard enough. good job !
Very glad to hear that because this is my first real foray in puzzle design. Designing puzzles is so mind-bending, one second the level is straight forward, place one more block and all of a sudden its a puzzle!
Absolutely amazing! Beautiful, simple to control, complete set of visual/audio settings, and then a really creative idea for a puzzle game and a solid set of puzzles on top of that? That just makes an awesome game :D Haven't even beaten it yet (hints for level 4 please) (Edit: I beat it, I loved it), but this is the best I've seen so far. Baba Is You-inspired?
Yes definitely took inspiration from Baba is You for the general style of the game! Thanks for playing and giving feedback!! <3