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Die, Golf's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #1457 | 3.344 | 3.344 |
Overall | #1636 | 3.177 | 3.177 |
Presentation | #1761 | 3.250 | 3.250 |
Enjoyment | #1811 | 2.938 | 2.938 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Golf, but the ball is a six sided die, whose results after taking a stroke, affect the available power for the next shot.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Its a full golf game with lots of levels. Good job! this was fun to play and addicting. I found the dice mechanic to be a rather fun twist for power levels. I think being able to change directions for aiming quicker would be nice. All and all, good job!
Glad to see another golf game! The power being based on the roll made for an interesting challenge.
Landing the dice precisely in the goal area can be tricky, but launching it around is super fun! The projection was a great add, and the presentation was phenomenal. Great work!
There's something very satisfying about flicking the die around. And the die prediction hologram was very useful especially on putts. One tweak I might make was to allow fine tuning when aiming!
Love the idea, I enjoy being given a rough scenario by the game and trying to work out how I'm going to make it work for me. Unique and addictive.
I'd speed up the projection of the roll, making small adjustments was frustrating to see where the projection would end.
Its an interesting take on golf. Basically golf with RNG power multiplier. The issue is that when you get close to the hole you can't get the dice to land in the half sphere. Lost like every hole hitting the dice back and forth missing the half sphere.
Can aim downwards to do bounce/trick shots, using the shot prediction to put it just about wherever you want ~
This aim toward tip came in clutch for me
Nice take on the theme, but I think it's too hard (at least for me!)
Didn't realize I could change my arc with W and S for a long while. Seemed like 6's were a straight up death sentence haha Once I found out I could I ended up getting a 3 on holes 7 and 8 (it really was just luck though tbf). Great game! It's a little hard to see what's gonna happen, but I like that there is some sort of simulated die being thrown that helps a decent amount
Very nice Graphics, it surprises me that this game runs on the browser!, my favorite hole is number 7 got it in 2 hits , congratulations on finishing your game for the gamejam!
A very nice golf game with a well executed twist. I really enjoyed this. Great job!
Fun, interesting concept! It took me a moment to realize that the rolls for shot power and the way your die lands were one and the same, so you do have some control over the power of your next shot, but not a lot. Good call including an aerial view, that made it much easier to plan shots.
Show post...
The game
arts are beautiful, especially the dice. I really like how glow. For me, playing in the browser pretty laggy, u should consider making a standalone version post-jam.
Cool game with interesting mechanics. Presentation is nice. Would be very convenient to be able to rotate the camera with a mouse but overall: good job!
You accurately captured what it is like to play golf like a regular person where you never know what kind of hit you get and have to strategize around that.
Cool game, nice mechanics and presentation. Good job!
Great game, Nice concept! Love the emissive coat you gave before publishing :D Now we need the back 9!
This was a very unique take on this theme, definitely was a great concept and could lead to something even bigger in the future.
Interesting visual effects! However especially on webGL my computer didn't really like it and in the beginning especially a lot of parts kept freezing. Maybe for the future especially for web games it would be helpful to either have an option for these effects or simplify them. I also really liked the trajectory effect before golfing, that was a really nice feature.
Sadly I couldn't play for long (And give more gameplay feedback) since my computer would start overheating. Well done with what I could see so far!
Very nice little game, I really liked the mechanics, presentation and the way you fit the theme!
The web version runs a little slow, and the default resolution choice is way too big for my screen... Always take into account the most common screens.
Very fascinating take on the game theme! Somehow while thinking about ideas, this didn't even cross our minds. Playing on the web is a bit slow, but that's ok for a GameJam release.
Please do checkout our game too!
Not only did we both do dice + golf, but use the number of the die as its power! haha. Great presentation. My critique is it feels a bit slow, and if I get a high number near the 'hole' its a drawn out process to reposition. In my version that is less of a problem by usually having multiple dice to choose from, and walls near the holes to bounce off of. Hope you give mine a try :)