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Eyes on the Dice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #367 | 4.111 | 4.111 |
Creativity | #387 | 3.867 | 3.867 |
Overall | #478 | 3.711 | 3.711 |
Enjoyment | #1317 | 3.156 | 3.156 |
Ranked from 45 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player can push and roll the dice to change the outcome of the roll and manipulate incoming danger.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Awesome game!! Loved the concept, and the art is very cute!
My only suggestion would be to tweak the difficulty curve, it's very easy for a long time, and at the end you lose your 3 harts in succession. Maybe adding heart and spike tiles?
Also, I would like an extra button to wait in place.
Thank you very much!
The difficulty definitely needs tweaking.
i really like the art and effects
though, i wish the negative objects for low rolls were more impactful. on my first run, i was purposely trying to go for low rolls because i didn't read the instructions and thought high rolls were bad. despite this, i still survived until turn ~380 because even the stones really aren't that bad unless you let them accumulate for literally hundreds of turns. also minor bug: i'm pretty sure when you roll a die right, it rolls as if you had turned it left
still, i really like this concept even if i had problems with the implementation. i'd love to see it fleshed out more. good job :)
Thank you for the feedback!
I completely agree with the low rolls being too easy, will also look into the bug if I get to it C:
I really love the art and animations, but I don't understand the rules D:
Thank you!
So sorry about that, haven't had the time to implement a tutorial D:
Interesting idea with an ace aesthetic :)
Although I was always too late to get those dice to 6es :D
Thank you!
The timing of the dice is definitely something I need to tweak :D
i absolutely love the art for this game and the feedback is just tremendous! the effects animations go above and beyond what i expect from this jam. awesome job!
Thank you very much :D
Fantastic! Art is beautiful, and the game just feels so juicy to play - I love the effects that play when the dice god awakens and summons things!
Core gameplay is really fun, and felt very intuitive whilst still having a perfect level of challenge. Managed to get to turn 296, very impressed by DawnScythe's score below!
Thank you so much! :D
what's your highest score? I had 488 turns.
How often do the pick-axes come around?
I actually don't remember, I think I went past 500 once although that could be on an easier version I was testing :D
Pickaxes only spawn if you match the values on the dice.
I really like the innovative concept and the look and feel of the game. Small suggestion for improvement: I think that the character could move a bit quicker, never the less very fun to play :)
Thank you for playing and for the feedback! :D
This game is looks amazing. The sprite work is great especially on the demon. And although it took me a second to figure out what I was doing, once I did, It became really fun. Great Job!
Than k you!
Looks great, creepy cute. It is fun and easy to get into.
Looks great, creepy cute. It is fun and easy to get into.
Thanks!
Really cool take on the theme. It has a great dilema at the heart of the gameplay which makes it so fun to play. You have to choose between clearing space and rolling the dice, although I often found myself clearing space and ignoring the dice.
I really liked this. It's one of the more unique entries and, of course, it looks great!
Thank you!
The balance in the design is definitely off, but I'm glad you enjoyed it :D
Really love the visual style, vfx, and sound. And a really cool concept as well!
Thank you :D
Really cool idea, though the gameplay felt a little bit repetitive after a bit. Art looks amazing though and I love the touch of the devil showing the dice pips on its eyes!
Definitely agree with the gameplay needing more work!
Thanks for playing and the feedback!
the little scrunkly pushing all the dice very cute
Thanks :D
I did not enjoy the game much cause the dice nearly always spawned on the walls only and it was unfair most of the time... But I absolutely enjoyed the art, sound and especially the idea! 2/5/4
Stay crunchy.
Thank you for playing!
I agree the spawns can be too random and unfair, I'll definitely work on the balance and design if I come back to this :D
Thank you for the feedback!
Very interesting gameplay! Graphics are very fun, and the concept feels super new. With some polishing, a few more features, and a Ui, I wouldn't bat an eye at this game being sold for a few bucks.
Thank you very much! :D
Super cool idea! the concept of the level changing based based on the die that you roll around is Awesome. though I didn't feel as if die had much influence on the level all that much. it felt very random at time and i generally just pushed things to the corners and swept up the coins. though it is super fun to play. the art style is adorable too. all in all a great game! awesome work!
I definitely have to tweak it so that the player can more easily influence their fate.
Thank you for playing and giving feedback! :D
Trying to rate a lot of games tonight before I pass out so I can't give this all too much time to be honest, but I couldn't quite figure out what I was trying to do, or if I could win, or... yeah. I think it needed a tutorial. This might be on my end though, I'm pretty exhausted. I do like the pixel art. Cute! Thanks for participating! Hope you had fun.
Thank you for playing!
I agree there really should be some how to play or tutorial.
Thank you for your feedback :D
Nice idea, the graphics and animation were mind blowing 🤯
The goal was a bit unclear tho... seemed like you could kill the titan :P
Very nice!
Thank you!
I agree it really needs a tutorial and the goal is pretty unclear :c
Thanks for the feedback!