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The Saloon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #224 | 3.850 | 3.850 |
Presentation | #308 | 4.167 | 4.167 |
Overall | #350 | 3.814 | 3.814 |
Creativity | #1241 | 3.425 | 3.425 |
Ranked from 120 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Everytime you do a dodge roll. Randomize your weapon.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Very sick game with a good amount of juice that I expect from a game like this. The gameplay loop is fun and a very clever use of dice mechanics in a twin-stick shooter. I have more to say other than this game could use more content than enemy verity. Very juicy and fun game!
(PS: you might want to nerf explosions since right now explosions can also cause more explosions which is capable of deleting entire crowds)
Awesome job man! Had a blast playing :D
Really juicy! But I found it pretty hard..
I feel like weapon durabity is pretty small and there’s nothing to pick up for defense. It is polished
Satisfying hordes, but I found myself just spinning in circles most of the time. I think because the map is so constrained, there isn't a lot of room for any other maneuvers.
Overall really good, crisp sound, cool pixel art!
I like the twist of the game and I also enjoy the gameplay loop, it's fun dodging the horde of enemies and taking out a bunch at a time with the grenade launcher or knife. Reminds me of games like Brotato.
Please give our game a try as well, we also went for a Western theme! :)
Feels good to evade while watching the horde decrease in size.
I think the roll needs some sort of drawback to make it a more meaningful mechanic (something simple, like making it slower, or not covering so much ground, or adding some not so useful weapons), other wise you find yourself rolling constantly, since you are bound to get a good weapon after some every other roll.
My new favorite top-down wave-based shooter in this jam. Seems to be a big genre for this one. Love the take here. Really well done on mechanics, polish, and design.
Incredible entry
Very fun and interesting mechanic! I loved watching skeletons following me and exploding them with knives!
Maybe try out my team's game?
https://itch.io/jam/gmtk-jam-2022/rate/1620267
Really nice game. My only feedback is that the some weapons and upgrades feel a bit weak. Some balancing would make this game shine even more than it already does.
The feel of this game is really impressive. This game is highly polished. The game starts hard and stays very hard though. Which made it difficult for me to get started. The upgrades have a huge impact and feel great. Overall i think this is a amazing submission. Great work!
Really love the feel of the game. Everything is well polished. Good job.
Uff, that's hard, but really cool and feels otherwise polished :)
love the music and sfx 👌
Hey game twin. Your game is great! I was confused at the start why I couldn't aim but then I got the hang of it. It's difficult, but really good!
Really addictive little arcade game. The presentation was nice and tight as well. The auto aim took a bit of getting used to and I feel that the distance for it to kick in is a little too short. I also feel like the damage done by the normal pistol is a little too less. Apart from that though, great game overall.
It’s immensely polished and satisfying with heavy Vlambeer vibes, no doubt about that, but it suffers from a difficulty wall. Took me a bit to realize the game auto-attacks, for instance. I tried different things to find a good strat yet the number one thing that worked is spamming spacebar to win. A bit frustrating but it’s juicy enough to keep my interest.
There's something immensely satisfying about holding 6 weapons while kiting the undead.
Hope this gets the Top 20!
Always look forward to your jam entries. Had a lot of fun playing this one. Gets insane in the later levels, chance to explode is a must ;)
Great work and cool idea! I really like the art :)
I kinda wished that it was a bit more movement than "spin around in circles", as the auto targeting means that I am at mercy of the game.
Really fast and juicy! Love it, great job!