I had troubles with the hand almost always just throwing one dice, making it very hard to progress, but creative concept and the plattformer controls feels solid!
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Dicey Deeds's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #1020 | 3.530 | 3.530 |
Presentation | #1644 | 3.313 | 3.313 |
Overall | #1672 | 3.165 | 3.165 |
Enjoyment | #2539 | 2.651 | 2.651 |
Ranked from 83 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
My game is a platformer where the player must roll the dice to create platforms to jump on.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
I like the games concept, the implementation for the dice was great
Very fun platformer! It would be nice if the dice showed up faster so I could easily grab the best positions. Besides that, super fun.
Art is great and so is the idea but it took me like 30 tries to get roll good enough to cross the pit (I guess luck was not on my side lol)
Nice, Liked the dice implementation ! It would have been great if there were different platforms like d3, d8 , d20 and so on
The tutorial was really well done. Interesting game concept, but I don't see the fun of the mechanics in this game. I spent most of my time just waiting for the dice to roll in my favor. Combined with my luck, the animation speed of the dice throw was really annoying. The audio only comes from my left headphone, and that was really weird. Sorry if this comment sounds negative, but I really want to see how you improve the game in the future, since it has such an interesting idea, (if you decide to, of course).
Thank you for the review, don't worry, you did not come across negatively, I really appreciate the feedback. I agree that a lot of time is spent rolling/rerolling the dice, and if I were to go back and change it, I think what I would do is design different patterns for the dice to land in, and then randomly pick between those, that way it could still appear random while giving the player the chance to actually complete the level. Overall thank you for your feedback. I think after this jam is done, I will go back and expand the idea for like a week long project.
Very creative concept. My only constructive criticism is that throwing the dice takes too long, affecting the pacing of the game
Cool take on the theme. The movement felt a little slippery, and some coyote time might have helped. The audio for some reason only came from my left ear as well, may have been a bug? Fun game otherwise, great job!
Really neat idea! Loved the look of the character and the theming. As for feed back, perhaps there should have been an option to maybe keep one of the dice in position rather than roll all of them as there were moments in Level 3 where one of the dice was in a really good spot but the other weren't. Overall though, really creative and very charming!
Really cool game, loved the idea but personally, I felt like the landing on the jump was a little slippery.
I loved the game. I thought the idea was very creative and I really liked the arts. Great game
Oh no I got stuck squished under a dice, lol. Loved the music and it was a good touch to let players reroll a hand of dice in case you didn't like the outcome
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