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Dice N' Zombies's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #375 | 3.686 | 3.686 |
Overall | #1651 | 3.171 | 3.171 |
Presentation | #2513 | 2.914 | 2.914 |
Creativity | #2617 | 2.914 | 2.914 |
Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The way to upgrade your character is to roll 4 dice, get the amount in points and upgrade the character with these points
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Pretty fun! The mechanics work well together with choosing whether or not to reroll and what to invest points in. I was expecting an infinite map so running into a wall felt weird and I died shortly after due to being cornered. Health seems a bit too underpowered compared to the other three currently since regen seems to be really quick so maybe a slight buff on that would make them more balanced.
Fun shooter! I liked the choices of upgrades I was given
Very cool game! I liked the simple but fitting artstyle and the whole ambience! Overall a pretty nice game, good job!
What is weird in this game is that the gameplay is simple, graphics are not really fancy, the song is a bit repetitive and it lacks of VFX/feedbacks... but all of these sticks very well together and keep you hypnotised during the entire run ! I really enjoyed the game and I played twice going to 5:00 and 6:00.
This means that if you improve the visual and juice of your game it would be very addictive !
Nice game and cool graphics. I got 2:02. During the gameplay unfortunately I had difficulties of orientation because the map is kinda the same. But overall the game is really enjoyable and has a nice concept.
I got 3:08. Up to the point I died I wasn't sure what the goal was. Turns out it's don't die xD. Anyhow, if I were to give this feedback, I would suggest to do a little bit more with the environment. Either make a maze or keep it simple, but at least have some structures that will give you an idea of where you are in world. Knowing where you have and haven't been would make exploaration and the search for dice a bit more fun I feel.
4-3-4. upgrade system is nicely done, the presentation isn't beautiful but more importantly functional and clear. It would've been nice if you added a bit more variety gameplay-wise though.
Great game! I really enjoyed playing this, the stat increases added a lot of strategy and made it a lot of fun to try and optimize the best way to survive. I think this could definitely be added on to a lot post jam, like adding different enemies and weapons. Great job again, thanks for sharing!
Fun game, difficulty ramps up fast, but it seems well balanced to force a little strategy in decision making. I think only time constraints stopped this game being even more fun, I'm sure you already know to add some game juice to bring it up!
That was a fun little twin-stick shooter. I liked how all of the different stats mattered and there was a trade-off between which ones to spend your rolls on. I was dumping everything in damage, but then those super fast ones showed up and I had to adjust my strategy. Some other commenters have mentioned this, but I think a little more feedback in the UI and game elements would've made the whole thing feel a lot nicer. Like, knowing when I'm hit, when I hit an enemy, that sort of thing.
Got to 5:04. Anyone that can beat that?
its true I got the screenshot, just how
This is a really neat shoot em up! Movement, shooting and the gameplay loop in general all felt great! The ability to boost your luck was very clever and fit the game perfectly! Some banging music as well and this was quite a hit!
Great work! :D
Like someone else already said, this game needs some juice! Other than that, nothing majorly wrong this entry. Well done!
Cool game! I like the concept very much! I think with a little more UI and some more art, you will have a great game already set for release on app stores!
BEST OF LUCK:)
Great game, love the idea. I'd suggest adding some user feedback and some Juice. Small things such as the enemies flashing white (when they are shot) and adding screen shake (when the player is hit), goes a long way. Regardless, I enjoyed it and didn't come close to the world record (PB: 3:11) haha
Nice game! The ui for the point costs need more tweaking but overall fun!
Nice game!
nice game, maybe I would add some harder enemies but it is fun for little while :)
dice zombie good game :d
this is a fun game! it would be nice to have an indicator showing the dice position (maybe a powerup?) nice work!!