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A jam submission

Trasher PlanetView game page

Arcade style trash organizing game
Submitted by danarchy (@_danarchist), PlasticPolychaete — 2 hours, 40 minutes before the deadline
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Trasher Planet's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#64.4004.400
Graphics#84.1334.133
Overall#103.6673.667
Fun#153.4673.467
Audio#163.3333.333
Originality#163.8673.867
Controls#402.8002.800

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
3.2.2

Source
Yes

Game Description
Arcade style trash organizing game

Discord Username
danarchist#8089, Kejupuffs#6251

Participation Level (GWJ)
First, Second

Jam Time!
No

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Comments

Submitted

This is such a cool idea, and it feels really well flushed out. The need to balance the different choices throughout the game is really fun and engaging.

It felt strange that you could just deflect the trash - which allowed you to really rack up the points, but I kind of liked that it slowed you down a bit (it might have been a nice touch to make deflected trash collide with the alien so there was more consequence for doing it). As others have said there were a few instances where the controls felt off, but that wasn't such a big problem for me. I was a little confused about how the bombs worked, though, because there seemed to be times I could pick them up and put them down indefinitely (so they weren't on a timer), but other times if I held them too long they'd disappear but I couldn't really tell. Maybe a bit more of a visual cue about the bombs would have been helpful? Overall it was a really neat concept, and a really fun game - great job!!

Submitted

Wow! this game was a ton of fun.  The art style and gameplay is awesome  too.Disappointed expression on alien's face when game over shows up is hilarious

Overall, love it!

Submitted

Nice! I saw your posts in the discord and this was one of the games I was most interested in trying. I think you pulled it together real well. 

As said by others, the controls were a bit finicky. Mostly just when interacting with the trash: You get pushed out of the way when new bags form piles, you get stuck in piles if you try to jump over a stack that's 3 high, you aren't able to jump if you're actively running into a pile. 

That said though, I loved the art and animations, the concept was original and I liked the pickup sound. Would be cool to be able to throw bombs on top of the piles you're next to if you can't reach them by jumping.

Submitted

Nice art style, I love the characters design specially the alien. well done.

Takes a little to get use to the game play, but after that is really fun.

I just suggest to increase the speed of the player maybe add some acceleration for a smooth movement.

Submitted

Love the rough drawn style, it suits the trash theme very well! 

Couldn't make it very far because I am bad with directions (?

Submitted

I liked the idea, but the controls were too awkward for me, and I couldn't pick-up / drop bombs when I wanted. 

Submitted

I enjoyed my time with the game. The concept was nice, the music was great, and the art was cute. 

I don't really have anything much to say other than the occasional awkward controls. I don't know if this is a bug, but I couldn't jump whenever I collide with the trash, which was kind of infuriating especially when I was on a rush to drop the bomb lol

Submitted

Very nice, I like games that require you to manage and adjust priorities on the fly. Should I bonk this incoming trash, or reposition the bomb? Lot of fun!

Submitted

I found it quite fun to  play and it seems well done and fleshed out, but the controls are a bit awkward at times. That being said, it might be useful to make it so you can't just walk under the piles as they fall and prevent them from landing, as I was able to achieve a score of 678 before I messed up just using that strategy :) Aside from that exploit, it's well made and I enjoyed it!

Submitted

Nice complete game.  I like the idea of moving the trash, stacking and blowing it up.  I found it quite difficult, not that it's a bad thing.  Good job.

Submitted

A cool idea! I loved the charming art direction. Some things to work on though I feel like are the controls, they feel kind of odd and clunky, and the collision of the trash piles! Good job though!

Submitted

I like the idea and art style. The collision on the trash piles is a little bit wonky.  Got a 151 Score by bouncing trash on my head instead of just bombing it like a normal person.

Submitted (1 edit)

This was definitely fun to play. It took a bit to grasp the mechanics and it took my first run to figure out you could move the trash in addition to the bombs, which added a good layer of problem solving instead of just picking up bombs and plopping them down somewhere better. I found I would sometimes get my momentum killed unexpectedly when I touched something. Also there were two of my runs that died because I couldn't move. I think I got squashed between two layers of trash. Best I could do was 118 points.

Developer(+1)

[Comment from artist] A play tester couldn't figure out that the trash could be picked up at first so your first comment is definitely confirming to me that there should've been more visual cues on that front. I didn't handle the physics so I can't say much about it but yeah getting stuck when you're on the edge of trash piles is a known bug we never got to fix. Thanks so much for the really detailed feedback! I'm glad you had fun

Submitted

Great art style, challenging gameplay, but clunky control.

Developer(+1)

[Comment from artist] I'm glad you enjoyed the art! Thanks for the feedback