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Spontaneous Planetal Collapse's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #1 | 4.091 | 4.091 |
Theme | #2 | 4.636 | 4.636 |
Overall | #2 | 4.023 | 4.023 |
Controls | #4 | 4.000 | 4.000 |
Fun | #7 | 3.773 | 3.773 |
Originality | #10 | 4.182 | 4.182 |
Graphics | #23 | 3.455 | 3.455 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.2.1
Source
Nobody shall see the atrocities I committed in code. Contact me on discord if you want to see anyways.
Game Description
You have a planet to build on. Find the right balance between housing, production and research to make as much progress as possible before anything bad happens.
Discord Username
Kwabsi
Participation Level (GWJ)
Yes
Jam Time!
Also Yes.
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Comments
Over all it was pretty enjoyable, and had a good deal of depth too. Everything was very cohesive and it fit the theme well. At first I felt penalized for trying to do well, but then it all made more sense. Good work!
Very cool game. Really liked the atmosphere, the tension added by the music. Thankfully managed to save the planet on my first go!
Very fun! I liked it a lot! I've always been a fan of, hmm.. Abstract RTS style games? Honestly, if you polished the UI and graphics just a hair more, and made the research menu larger or rather figured out a way to simply see more of it at once, would be a lot of fun to play on my phone. But that is solid work for a Jam entry. Very nicely done.
An important point, simply told.
Letting the game start in a fairly calm state, and then throwing in the natural disasters is a neat plot-twist. Actually shrinking the world and loosing buildings makes the struggle a personal one since they are 'your' buildings and forests. Disasters also adds a bit of dynamic since stats are effected in unpredictable ways by disasters.
The UI/UX is clear and easy to understand. Bonus point for the built in volume controls. Music is elegant and recognizable, without getting repetitive (I'm still listening to it as i type). Graphics are feel polished without being cluttered.
This is probably my favourite in this jam so far (although I've only rated 10~ entries or so).
Nice and polished, I really like the UI / UX design of the game, you even added a zoom bar, well done :)
This was great! I like the casual nature and the host of options available. I feel like some of the research didn't necessarily make sense though. Like I need to research mines, oil, production to be able to end climate change? Can't end climate change when I've just got sawmills and universities? haha. It was a lot of fun to play though, I completely screwed up my first go through, but loved my second.
I love everything about this game! The concept is great, fits the theme perfectly, and it has a solid message, delivered well. The UI is super polished, the art is great, the music fits superbly. I think with a little more content, a little more balancing, and some tiny UI improvements, and this could be a very popular game out in the wider world. 5/5 from me! :-)
This is a very well done game! It's a good take on the theme, controls were smooth, sound was good, graphic was simple but very well suited to the game. I can't really find anything to complain, except that it was a little gloomy for me and I had to quit after two tries before I get too depressed about my doomed planets.
This definitely deserves a post-jam version! Amazing!
Wow. this is an amazing game. the sound effects are superb too. I thought I was going to just win and get as futuristic as possible by having a ton of people. but Lo and behold, the planet starts shrinking. Now that was dope...Overall..well done. I loved it.
Such a cool game! I really loved how the music built the atmosphere, and the set of systems handling research, money, people, pollution are really tight and well thought out! Had so much fun playing. If I could offer anything constructive, it would probably be that it's difficult to navigate and be aware of the different upgrades that are available. Even a simple menu-ing system that aligns with the building options (housing/production/research) would have probably helped a bit! Overall, such a great entry - loved it!
It's a pretty cool concept, and I enjoyed it! I was lowkey scared when my world started shrinking faster and faster. And the music really helped establish that fear.
Though one thing that I might point out is the lack of motive for the player to earn money. Well, yeah players could earn up money then spend them on buildings, but when the consequences of pollution start to get out of hand, they'd simply spam out research buildings everywhere. I don't know if this is intentional design, but it kindda bothered me a bit. Maybe add additional reasons why players should balance research and profit late game.
Other than that though, it's a nice game. Good job! 👌
Nice game! I enjoyed how responsive the game is to your actions and decisions :). Good job!
One of the best I played for this jam. It's impressively put together and a lot of fun.
I love the idea of the game! The time crunch mixed with some management. It is a lot to take in though when you first start, and it's hard to tell if you're doing the right thing. So amazing for your first game jam.
Loved it. I discovered the production/research handle on my second try and that saved my planet.
Easy to play, and a very clear message transmitted through gameplay and actions. A great example of modern storytelling.
I wonder if there is a way to win or being stuck in an eternal loop that will inevitably destroy our planet is part of the core premise.
Hot damn, this gets really intense all of a sudden. In my first playthrough, I was just waltzing along, playing it like a regular resource management game when suddenly the planet is dying and things start exploding. Then I destroyed the environment and felt like a jerk. I loved it. Sounds kinda boring to say, but I think the UI was really nice. My only complaint is that I don't know when I'm trying in vain to shore up the planet and plant trees, I don't know what kind of building I'm clicking on.
I really like the implementation and the idea behind this game. It is well made, intuitive, and fits the theme perfectly. I love how well balanced it is, too - if you pay attention to the environment, you can succeed, but if not, things to bad very quickly. 10/10 Great job!