Play game
philip starwalker's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #9 | 4.292 | 4.292 |
Fun | #10 | 4.000 | 4.000 |
Theme | #48 | 3.708 | 3.708 |
Overall | #51 | 3.423 | 3.423 |
Controls | #64 | 3.125 | 3.125 |
Accessibility | #80 | 2.833 | 2.833 |
Audio | #87 | 3.042 | 3.042 |
Graphics | #110 | 2.958 | 2.958 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.2.2
Wildcards Used
none
Game Description
a 2d puzzle platformer
How does your game tie into the theme?
the player flips between the decorated inside and empty outside void
Source(s)
https://github.com/wthan1/philipstarwalker-jam
Discord Username(s)
wthan
Participation Level (GWJ Only)
0
Leave a comment
Log in with itch.io to leave a comment.
Comments
Great game! Especially for a first jam. I found the 360 easter egg (I think it's a secret).
I love how you took something normal - platformer controls - and added your own spin :P to it.
The triangle had some wild cards when it jumped on its head. I do not understand the reasoning as to why it would do such a thing; That hurts. Dont jump on ones head, else pain must commence. Please get my word out to philip, he needs to stop headbutting the ground.
Cool puzzle platformer :) The bonk sounds are great :)
hilarious concept. I love how the controls flip around with the orientation, even the jump input changes — it’s really wacky and I’m here for it! some really clever levels too!
This concept is really interesting!
Thanks for submitting your game to the stream, if you wanted to look at it again in the future heres the vod timestamped to your game
Great job on your first submission!
I will tell you honestly, I did not expect this game to be this cool. First I thought it's a standard platformer. Then the portal-like physics puzzles came. very cool entry.
Very cool game! :)
Hey, this is pretty fun! I think the controls could definitely improve, but the main mechanic feels quite unique. Nice job!
Very clever idea. I couldn't really understand the controls as it related to changing gravity so I couldn't make it very far, but the premise is very promising! This could be a full fledged game!
Super original and fresh core mechanic. Learning curve with controls and they were a bit finicky, but it was fun. The sound was sparse, but I did like the clunking on metal sound when philip hit the walls.
Super original and fresh core mechanic. Learning curve with controls and they were a bit finicky, but it was fun. The sound was sparse, but I did like the clunking on metal sound when philip hit the walls.
Very tight submission. Game reminds me a lot of flash games from the bygone era of early internet - really crunchy gameplay style, but some puzzle solutions feel a little obscure and don't give me that "a-ha!" moment. Otherwise this entry is really fantastic, the sound design is very minimalist but very very satisfying, likewise for the graphics. Doing a lot with very little. Great job!
thank you for the feedback and kind words. i thought that puzzles wouldve been the best thing to do with the mechanic but my only experience with making them before was a few minutes in the portal 2 editor, and i agree that most of them were pretty weak
The story of phillp starwalker is the greatest story ever told.
(Great job on the jam, loved the mechanic)
Really liked diving into the void. Took a minute to get comfortable with the controls
I thought the sounds were satisfying and the mechanics were interesting.
It felt a bit clunky with the controls and the angle you had to get to, to transition, but overall very fun. Awesome job :D
Good Game. Had fun playing.