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Godot Version
4,3Beta3
Wildcards Used
N/A
Game Description
Cleanse the tower of undead creatures and beat the Big Bad Boss!
How does your game tie into the theme?
You climb a tower, where each level gets a bit harder.
Source(s)
N/A
Discord Username(s)
wighz
Participation Level (GWJ Only)
9?
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Comments
The boss is very hard.. I died and start from the beginning..
Yeah, I would have loved to put more effort into the design so that runs could be more distinctly different from one another.
I guess that is what makes roguelikes bearable at all?
Very polished and fun game. The controls especially the finisher attack feel and look very good :D
Looks cool but somehow I’m blocked in the very first room, there’s no way out… :(
Oh really, going up to the north wall and pressing "Enter" does not let you continue?
Browser? Screenshot? :S
Haha! The instructions dont seem to mention pressing enter… unless I missed it. Now I’m goin, thanks.
I know I had trouble with fullscreen and canvas layer for ui disappearing. I didn't have time to investigate, and just disabled fullscreen option. But maybe your UI disappeared like that. Otherwise you should see an instruction when standing close to the door 🙂
Great game ! It's so good I couldn't stop playing
Alot of fun, the art is great very retro love that crunchy sounding audio too!
Solid!
Solid game! Love the visuals. Controls are nice and direct!
Could use some bigger levels and maybe some sort of key-mechanic.
Well done!
Really cool game, I enjoyed playing it. I am always a sucker for a roguelike
Excellent! I played and beat the boss. I enjoyed the combat movement, but it took me a minute to get good. I loved the way you made a heal you can trigger off of combo finishers, it compensates from how I would run into enemies while attacking a lot. I barely beat that last guy. Be proud of yourselves.
Oh wow, thank you for all those kind words!
It does feel a bit unfair when beating enemies, like they somehow manages to cause damage even after death? I suspect some bug there :S
Hehe, the boss, yeah I created him earlier today and was unsure of how hard he should be. I managed to beat him after I uploaded, but it is so easy to become blind to the difficulty during development.