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Game Explorer's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #202 | 3.000 | 3.000 |
Game Design | #312 | 2.679 | 2.679 |
Fun | #313 | 2.607 | 2.607 |
Theme | #343 | 2.500 | 2.500 |
Overall | #346 | 2.579 | 2.579 |
Art Direction | #375 | 2.107 | 2.107 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Streamed the game, my feedback is the commentary
Thanks for the feedback.Yes im a beginning developer and is little hard to build a totally new game.It's good that I did it at least, and even then I didn't do everything I wanted.
Homie really said "lets put all the classic nokia games in one game" and I'm all here for it! Visually its simplistic but theres quite a lot here! Maybe a little too much? Idk
I like how you combined different mini games to make the theme,i wish you added more visuals but it looks great,Nice Job!
Thanks)
Thanks)
really fun platformer, with a mix of other games. simplistic art is really cool. probably needs a little bit more polish to make it play better, but besides that, cool!
Thanks for feedback and playing.Yes i dont have time to polish it better.
It was interesting to mix other games. I would like to see a story with it because like this it looks empty. Nice work ^^
Thanks for the feedback.I wanted to make more games and some kind of explanation of game switch but did not have time.
This was really fun. If you add some more polish and maybe a narrator I could see this being more of an experience than Just a normal game.
I wanted to make more games, but I really barely managed to do these. Narrator, I don’t know, this game was not meant to be with a story.Maybe only a parody to games.Wanted to make game just for fun.
Ah ok. Well great game nonetheless.
Nice mashup. Needs sound!
Thanks.Maybe in further updates).Dont haved a time for a sound in this jam.
All the game mechanics were simple yet polished feeling! I did feel like the point requirement for the minigames was a bit high. Also it would be nice to rotate the blocks in the tetris minigame, although it still works nicely as is.
I'm sure you can rotate the blocks by pressing W (up)
ahh woops thanks!
Thanks for Playing and feedback.)Yes its a common problem of developers.I completed the game easy and thinked that its too easy and maked the more point requirement.You can rotate the blocks with W key.
Wow one game many surprise for gameplay, Nice job bro.I like it
I really like how you mixed different games into the one, I wasn't expecting that. It was a nice touch. Good and interesting game.
It was definitely cool to see all the different minigames that you developed to make up this "game explorer" which connects all of them. I would have liked there to be some kind of hub world (maybe a platformer) where you have to traverse parts of the world to get to the next minigame.
I have two suggestions:
- Flipping between different games is fun, so I would have liked each game to have been shorter e.g. 9 points vs the 15 points that were required.
- On the platforming, I think making the colliders a bit smaller than the platforms, especially on corners, would help a lot.
Thank you for the feedback.)Great idea about the hub world, i will think about it.
I'd be happy to playtest a new build if you make one.
Also, if you have 5 mins, please check out and rate my game too. Thanks.
Good job! Was quite a lot of fun to play. I love the idea of switching between different styles as the game progresses. I am impressed by how many mechanics you were able to add in in such a short period of time.
Thanks:)
Nice entry! fun game to play! i liked it !
Thanks:)
This felt like an episode of a cartoon where they keep changing into different styles, and I really enjoyed it! It was fun to see what type of game was going to come up next. Nice work implementing so many different styles in a week. I liked the timer in the survival game so I knew how long I had to survive to beat the level - that would be a nice feature for the snake and tetris games too.
Thanks for the feedback. I think about it). Thank you for playing:)
Great mechanics, I can see you're a talented coder! I was confused what was a wall and what wasn't, sometimes black was a background and other times it was a wall. Smooth controls - nice job
Thanks for feedback.Yes,maybe i needed to choose the other color to the walls, platforms and background and make them the same for everything.
That's a lot of mechanics to code in one game! Nice work.
Thank you)
Grats on submitting!!
Thanks for the feedback.i really appreciate it)
That was a really nice experience! =D Couldn't beat the FPS part but lost quite some time enjoying Snake^^
Thanks:)
The tetris part would be better with being able to rotate the pieces. Otherwise alright.
You can.With W key
Oh, the directions weren't clear since WASD is usually movement, I didn't bother with "W" thinking that it was to try to slow down the drop (like other tetris games I've played).
Ok, thanks for feedback.)