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Slime Kid's Adventure's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment (Best Game) | #67 | 3.524 | 3.524 |
Sound Design | #70 | 3.524 | 3.524 |
Story | #195 | 2.524 | 2.524 |
Aesthetics | #265 | 2.952 | 2.952 |
Horror | #455 | 1.286 | 1.286 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Do you allow SCREAM ZONE to promote your game via social media?
Yes
Which engine did you use to create this game?
Game Maker Studio 2
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Comments
Pretty nice visual design, good sound design and easy to use controls. Congrats on your first project! The only problem I had was the sounds, the volume of which I can't change, but other than that the game is good!
Thanks!
Yo, here I though I was gonna be playing your average platformer but color me impressed twice for the unique controls and how smooth they worked! Genuinely a fun good platforming game with interesting mechanics you can easily master but still feel how tricky they are. I think the only complaint I got in the controls/physics is that sometimes even if you collide middle of your jump you and you still keep that momentum left/right, this sometimes feels a bit weird, but tbh I also got used to it and it just became a part of the movement style for me after a while, so not even a big deal. I had blast exploring and I think it really tells a lot that I never felt that boredom/frustration of having to backtrack or going the wrong way. Also just in general super cute, all the little animations were really well done and relayed well info about mechanics and whatnots. The song was really nice, real sense of being a slime on an adventure to buy the cool new game console lol
Great work here!
Thanks a lot for trying it!
It's interesting that you say that. The slime interacted with the walls differently before but I decided to keep the momentum after my wife and kids playtested it. I'd go into more details but this isn't really the platform for that so if you're interested just keep an eye out for a dev log or too in the future.
That's 100% reasonable, like in the end it's your game and your choice how you want the mechanics to go ^^ I just happened to find it weird at first, but in the end quickly got used to it and started to even use it to my advantage. So all my yapping done, not a minus side at all, just something I noted, and I'm glad to see you indeed have a solid reason to go forward with it!
I like the music choice and how the platformer was well put together.
It was nice that the environment changed as you went down, that helps with a good sense of progression!
The mouse click to jump mechanic felt a little unusual, perhaps a visual aid that's more clear would have helped to know the direction and height of the jump! (I'm thinking about that angry birds strength of the elastic bar kinda thing)
Well done!
Thanks for the feedback. Hopefully once the game jam is over I can figure out a way to adjust this properly.
Nice simple fun game! Nice job!
Thank you!
I really liked the visual style of the game! Everything is very nicely drawn and good animations are made!!! The music complements the gameplay very well! It is also very good, that I was able to complete the level to the end))
Thanks!
Cute game. The jumping was fun and sound design appropriate. Very creative. Good job!
Thanks!
Jumping is tricky, but I love how you created the game's graphics, music, and sounds by yourself! That's a lot of work in a 7-day game jam!
Thanks for trying it out!
Very fun gameplay, love the vfx on the coins and souls. The jumping felt inconsistent, I would recommend adding some sort of UI element to be able to discern how far the fella will jump, although this was not a glaring issue that I had with the game, just a suggestion :)
Thank you, I look forward to further releases, really solid game, and I loved the cute message at the end.
Thanks very much for reviewing! I really appreciate it.
Interesting mechanics, very creative. it was fun!
Thanks for trying it!
I felt like I was on a heroic adventure thanks to the music, and I quickly got the feeling that I had mastered the jump. However, as the movement is relatively slower (calculating more or less your jump with each move) I felt demotivated to try and collect all the collectables, although with so many I really wanted to! By the way, the gold and souls recovery effect is just perfect.
Thanks for playing! And thanks for the feedback! It really helps!
I really like the slime jump, it is quite original that you use it
Thanks. This means a lot. I spent ... an embarrassingly long time trying to get it right.
very cute game, that slime is really cute, thanks for creating that :)
Thanks! I wasn't really confident in my art skills going into this but I'm really glad you liked it.
Well done on your first submission, cant wait to see the extended edition :)
10/10 would steal soulds to pay for my new game console again!
Thanks a lot for trying it on live stream. Seeing you play has given me ideas for how to improve it after Scream Jam voting is over.
Fun game! Its a challenging platformer and I appreciated some of the small touches like the parallax in the background. Also cute story. Its not too spooky, but definitely fun and interesting.
Thanks for playing!
Fun game! Its a challenging platformer and I appreciated some of the small touches like the parallax in the background. Also cute story. Its not too spooky, but definitely fun and interesting.
Its a nice game for three days, but where are the screams? i mean, it was a fun game with nice graphics and in general a great game for three days, but i dont see the spooks
Yeah horror isn't my forte. Thanks for trying it.
I loved it, like the other comment is really addicting and yeah you need a really short time to get the jump mechanism, after that is really really good. I would love to see more in the future
Thanks. I'm really glad you like the jumping. It ... took an embarrassingly long time to implement :)
Well the fact its that it works and really well, actually today i played the game again with my little brother because i wanted to show him the game because its was too fun and comfy (I didnt find it to scary, nothin wrong with that xD )
This was actually really fun and addicting. I was annoyed by the jump mechanic for like the first 20 seconds but once I got the feel for it the jumping felt really great and fun! Great work!
Thanks a lot! That's actually exactly what I was going for. I am actually just about to start your game!