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Periscope's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound Design | #22 | 3.867 | 3.867 |
Aesthetics | #41 | 4.200 | 4.200 |
Horror | #117 | 3.000 | 3.000 |
Enjoyment (Best Game) | #153 | 3.000 | 3.000 |
Story | #219 | 2.333 | 2.333 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Do you allow SCREAM ZONE to promote your game via social media?
Yes
Which engine did you use to create this game?
Godot
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Comments
Love the aesthetics and sound!
A bit hard to learn but overall a near idea. Some thalassophobia is always nice.
God I really wish there was just like a "stop everything for a goddamn minute" button, my compas-blind ass could not handle this submarine lol. No but, this was well done, the sound design was immense and graphics very fitting, it was fun to control and made me realize that there is probably a reason real submarines have always had multiple people steering them. Fun stuff, great work here!
Very tense! I like to control the submarine this way! “Deep” atmosphere :) nice graphics and chilling sound design!
Really tapped into my thalassophobia, amazing visuals and atmosphere! Great Job!😄
I really liked the visuals of the game,they were very" Iron Lungy". The gameplay was interesting, but I would really like some kind of mechanic to change the speed. It was kind of difficult reaching the safe zone if i already went past it. Other than that, good game!
Good game! I like the visual style and atmosphere. I would like some scary things. The cargo pickup minigame stands out a bit from the rest of the game's style. The controls are not familiar at first, but they are cool. Overall good job!
The deep oceans are like the space in terms of horrors, and this theme is ultimately scary for me, so really great job with overall aesthetics! I would definitely add some shortcuts, so the mouse is not that required and also the note picking felt little tedious to me as it was pretty hard to get right these many times.
the art and the camera movements are really smooth. kinda reminds me of fnaf. sound effects are nice. Great job!
you did a great job with your art direction, you really got the claustrophobic and the sense of death all over around vibes. the movement feels a bit confusing, I thought I go with full speed, on the periscope it didn't feel like it, but the 3 screens work pretty well with the game loop, so overall great job!
This was a very very well made game and I enjoyed it a lot
Liked the design and atmosphere of the game. Made me feel the anticipation of what could be coming. The way to get to the safe zones did confuse me a little. And I liked looking through the scope. Great game.