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A jam submission

DON´T STOP!View game page

Get to wave 5 for a surprise!
Submitted by gomas — 21 hours, 42 minutes before the deadline
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DON´T STOP!'s itch.io page

Results

CriteriaRankScore*Raw Score
Fun/Design#363.5953.595
Technical Implementation#373.4523.452
Music/Sound#443.3333.333
Overall#543.3103.310
Theme/Limitation#693.1193.119
Graphics/Animation#883.0483.048

Ranked from 42 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game implement the focus, Multi-Use?
The stamina bar is also a lifebar

Team Size

Solo (1)

Completeness

Unfinished Prototype

What tools did your team use to construct the game?
Aseprite and construct 3

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Comments

Viewing comments 31 to 12 of 31 · Next page · Last page
Submitted

Very Fun To Play I love it. I played it more than 10 times.

Submitted

Fun short experience. Interesting limitation to have movement stop firing. Only successive failure actually kills you, that's very nice for a game jam.

You did spoil the "surprise." It is weird that enemies rotate to face you rightwards, while the player has an arrow.

Submitted(+1)

Very fun game with lovely visuals and amazing music! I really liked the gameplay and found it challenging but not frustrating.

Submitted(+1)

Fun game!

Took me some time to understand how to actually survive and get to the higher waves! It's not an easy game, although it may look like it at first. But I liked the challenge!

Nice mechanic that makes you think and plan ahead as much as possible, and be prepared to aim well or there's a heavy punishment.

I might have made a slightly easier timing between stopping and letting the player shoot for an easier learning curve, but that's just me. Good job :)

Submitted(+1)

I had a lot fun. I feel health depletes super fast  

Submitted(+1)

A really fun mechanic, like it!

Submitted(+1)

This is an interesting and fun mechanic. I found the learning curve a bit steep and the health bar decreased a bit too quickly in general, but I eventually got used to it and managed to get to the boss and beat it. I would prefer the health bar to be on the player instead of in the corner to make it easier to keep an eye on. But the controls felt good and the audio and visuals were solid. Nice work!

Submitted(+1)

Graphics are simple but pleasant and distinct against the background. Music rocks. Game juice in general is very strong.

I think the central idea here is brilliant--it really keeps the blood pumping and maintains the excitement. However... I think the timer is too short. I have to be able to breathe, or rest my fingers for a second, without dying! :)

Submitted(+1)

I won! 

Fun little game! It's nice that you can restart from boss and not from first wave. Can't add much - for it's scope its a very nice game!

Submitted(+1)

Nice! Love that you managed to fit in a final boss! I think making the healthier more visible and automatically shooting when not moving so you don't have to push the mouse button would help a lot with polishing it. Cool prototype though

Submitted(+1)

The mechanics are interesting and fun. The graphics and sound get the job done. Solid game!

Submitted

Simple and neat concept. We must found the right post to shoot, and can't never rest for long. The graphics surely need more work, but thanks to pre-processing that's nice to look.

Great mini-game.

Submitted(+1)

what you have so far made me wish there were more levels. your idea of having to stay still to shoot transformed this from a mindless shootem up to one where I have to make sure Im in a good position to shoot. the boss gave me some trouble when it was in its bullet shooting phase but I managed to beat it. solid game

Submitted(+1)

I thought it was fun & the health bar stamina thing did make it more challenging.

Good Job.

Submitted(+1)

Great potential! The boss could be improved a little bit though with the timing and placement

Submitted(+1)

This was a fun, short game! I like that it's so easy to start a new run. Really clever idea to lose health when you stop moving, it definitely made things interesting when caught in a tight corner with enemies coming at me. It was a game changer when I realizes projectiles go through enemies and I can hit multiples in one shot!

I think giving the game a little more space (making everything a little smaller) would be nice so I could move around more. The game felt just a bit cramped. Music and sound effects were great and I had fun playing! Thanks!

Developer

Thanks I can see that we share the same opinions

Submitted(+1)

High quality, short GameJam game. I like it!

Only thing I can think of to improve is more content.

Developer

Thank you :)

Submitted(+1)

Short but fun!

The controls are good, the art style is nice. The only thing I think could be improved is the boss. He always aims directly at you. It would be much cooler if he had some sort of pattern you have to dodge like in a bullet hell game.

But overall a nice little game. Good job!

Developer

Thanks

Submitted(+1)

A really fun game! I also love the way that you made simple art look cool and interesting.

Amazing job! 

Constructive feedback: I think that having the health bar on top of the player will improve "readability", since now you need to see where the player is, where the enemies are and how much health do you have left. 

Developer

Thanks!

That makes sense

Submitted(+1)

I like the idea, but the limitation isn't really good in here.

although its pretty fun and gets on your nerves!

Viewing comments 31 to 12 of 31 · Next page · Last page