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Soul Catcher's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
USE OF THEME | #72 | 3.645 | 3.645 |
Overall | #142 | 3.263 | 3.263 |
SOUNDS / MUSIC | #147 | 3.194 | 3.194 |
BOSS DESIGN | #164 | 3.194 | 3.194 |
CONTROLS | #181 | 3.065 | 3.065 |
FUN | #201 | 3.129 | 3.129 |
ART / VISUALS | #244 | 3.355 | 3.355 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game's Take on the Theme
Players can spin to orbit projectiles around them and deflect them
Playroom
Yes
I made a Multiplayer game using Playroom
Did your team make the majority of the art and music during the jam?
We used assets for the characters and environment tiles.
If not, please link to any asset packs or resources used here.
characters: https://pixivan.itch.io/sole-female-cape-character-pack. Environment: https://cainos.itch.io/pixel-art-top-down-basic
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Comments
10/10! Very good bosses, I love it!
* * * * * R a t e d ! ;) * * * * * Very good graphics and cute characters!
Thanks, I’d appreciate it if you could rate it too!
Cute characters! I really like the concept but aiming where the projectile will go is a bit hard
The game looks AMAZING and the spinning mechanic is really creative. The only criticism I have is that it feels a little unintuitive releasing a projectile from orbit. Normally, it should release in the same way it's orbiting, (imagine a catapult), but when I release, it loses all momentum and goes straight ahead. This could just be a me thing though.
Overall a REALLY cool game, good job!
The game visuals are really nice, reminds me of Rogue Souls and other great 2D rpg games, really well made, the mechanics work nice too. I rate graphics, control, fun and music on top, everything is so cool, also, if you have some time, please, rate my game too, thanks!!!
Pretty cool concept with nice art—both visuals and music!
I might be repeating what others have said, but there’s a feeling that something is missing in the gameplay when there are no incoming projectiles, and the boss patterns seem a bit repetitive.
Aside from that, it’s a fun game—congrats!
Pretty cool game with nice animation and character design. The mechanics were confusing at first then I read the comments to understand what to do. Nice work.
Very fun game. I have a good time playing it. With some polish and if you add more bosses this can be a good game. Great job!
Good music and simply visual style. Good job
I really like the visuals and music. The controls feel snappy and the gameplay is quite an interesting approach. At first I struggled a little at aiming these spinning orbs at the Boss but I got the hang of it and you also could go in melee range and they do damage directly which is nice.
Overall I find it a fun little game. A little variety to the Boss attacks any maybe different attacks for the player would give it even more depth and replayability.
A Job well done!
It's difficult to know where the thrown projectile will go.
Pretty cool game ! Had fun but too hard for me, the redirection of projectiles is hard to read. Nice graphics.
felt really juicy xD good sfx. but the controls were a bit hard to figure out. ran really good in my browser. well optimized! thx for sharing <3
I really liked the art, and the movement was beyond smooth. Nice work!
Nice game but it need more option to do the attack, because when there is no boss projectile to be fling i feel kind of hopeless.
the dash into slam was a bit unforgiving but doable after a few tries. i feel like you could make that more engaging. i enjoyed the art. i would also like a few more different attacks on the boss since the only threat was the dashslam. i think it has some potential looking forward to see if you continue working on it
I like the idea and the boss fights. I would polish a little bit the roll to counter better the boss speed.
Well done!!
The controls for this game felt amazing not easy to pick up and go but not hard enough to make it feel unfair or unlearnable, I spent around 15 minutes just trying to get better at the mechanics and had a blast! I hope you add more to this game in the future.
I honestly couldn't figure out how to play this. Would've love it if there were some details in the description. I tried for a while, but couldn't get one of the spirit thingies flung into the portal, which I was guessing is the idea?
Otherwise I loved the theme and how you can spin things around. Overall it looks pretty good and polished. And once again, maybe a Godot issue, but I can't seem to go full screen and had to play in the tiny window.
Would love if you can test and review my entry, thanks!
You're just supposed to walk through the portal...
Perhaps it was bugged?
I swear I tried walking through, it didn't work. I'll give it another try!