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Game's Take on the Theme
You spin as the player.
Did your team make the majority of the art and music during the jam?
I did everything during the jam
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Comments
great work on this! not sure how you worked out the physics behind strapping a cannon to yourself but movement almost feels like I'm playing Get Over It. fun and challenging game overall but fun to master!
This definitely feels like the most unique approach to the spin mechanic!
I had troubles getting it to play with the window boundaries so that I could see the UI, but eventually figured out a way to make it work. I too would like to echo that some force from the projectile would be a neat addition.
Nice mechanics. I liked to spin around to create momentum. The only problem is that on 1360x720 resolution I couldn't see the UI
I was playing with a trackpad so the movement took me some time to get used to. But overall it was fun.
I like your implementation of the theme, pretty unique. If I have any sugestion, it would be to make shooting also knock you back in the opposite direction
An interesting mechanic to make a game around, it's neat to see the player's gun barrel used as a leverage point to spin/ move around the screen to reach higher sections.
The controls get a bit getting used to, but once you get the hang of it, you can get into a bit of a flow!
It's cool that the bosses have more than 1 phase. (The ceiling turret boss caught me off guard and totally annihilated me lol)
And cool to see the 3 different boss types!
Great work on this! :D
REALLY fun game. The somewhat ragdoll mechanic works just fine and its fells nice to spin around. I wish there was some sort of way of heal myself, as I couldn't beat the guardsman (skill issue). Great game
Nice and fun game!