Thank you all for your kind comments and generous scoring! And thanks to GWJ for running this thing; it's awesome what y'all do for the Godot community. In addition to making a platform for us all to experiment, learn, and play, you help spotlight this incredible game engine! Good job to everyone who participated this jam; keep making neat stuff! We were happy just to be a part of it! ^_^
uncle_nick
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The students' grades acted as a time modifier, adding or subtracting to the cards you play. The better their grade in a subject, the less effective a card in that subject would be, and vice versa. It's kind of counterintuitive, and definitely could have been shown better on screen. Glad you liked it anyway, thanks for your comment :D
I love the unique art style! I keep losing after a turn or two, seem to be getting 1-hit killed, not really sure how/why. Even though we made a card game this jam too, I'm not really a card game person, so I'm probably just missing something obvious. Cool that you got in a deck building aspect too! Nice work!
Thank you! Probably would have been better if we had the grade modifier numbers visible next to the grades, but I ran out of horizontal screen space. Couldn't quite figure out that spatial puzzle of fitting all relevant info on screen. Good idea for the second half of the day. Does get to feel a bit same-y by then. We originally were going to have the player go for a whole week rather than just a day, but had to make significant cuts toward the end of the jam for time's sake. Thanks for your feedback and for the good luck; we'll try to put it to good use!
Dang baka cultists always trying to ruin my vibe! Ran out of bullets, but John Wicked some hello-kitty-hating haters before that. 本当におもしろいですね。Strange aesthetic, but consistent. Gonna go watch a gardening show so this stuff doesn't enter my dreamscape tonight. Had fun though, even if my psyche is scarred!
Cool that the different characters each come with their own music. I found the gravity gal* sent me into the ceiling blades more than anything, would have like to be able to toggle that off before flying upward to my geometric grave. Fun theme, reminds me of a music video of last decade. Nice game, congratz on finishing this time!
Thanks, too bad we didn't think of flamethrowers! Picking an idea to go with was pretty hard this jam, especially since it was our first time teaming up like this. We went through a bunch of ideas the first day, and Uncle Josiah suggested something like "overload students with homework." We thought that seemed the most compelling and unique of all our ideas, so we went with it. It was originally supposed to be a deck-builder, but we ran out of time, and that part got cut. Thanks for playing!
Glad you had fun! I had issues with HTML5 and shaders not playing well together in browser last year for GWJ #53, so I kinda just ignored it this year. Which reminds me... I forgot to credit the shaders I used!
Background - https://godotshaders.com/shader/perlin-procedural-water/ - by flytrap
Bell Ring / PA System talking - https://godotshaders.com/shader/ripple-shader/ - by Nevoski
I'm ashamed to say I was able to figure out level 3's first soldier's number in only two tries.. but it was funny that it worked lol. Nice original concept, and good simple controls. Music was charming too. Wish there was a way to remove some of the guesswork that's necessary to figure it out. But you had me at "You are a Roman goddess." Good work!
Wow, thank you ^_^ Glad you enjoyed the art! Sticking to a color palette (https://lospec.com/palette-list/nostalgic-dreams) helped a lot. Cheers!
Thanks! :D That was basically my goal for the cards: make the player think at least a little before playing them. The sound effects were all from https://freesound.org/ and all creative commons. Cheers!
I liked the intro animation, my game did something similar. Linux worked fine for me with my ubuntu vm, but no sound (maybe that's just the game?). I managed to get the upper right yellow stone, and of that I am proud. Wish there was a way to restart, I got stuck on the bottom a few times. Hope you enjoyed your first GWJ, keep it up!
Thanks, Jacob! Glad you liked it!
The colors are from a palette made by Kerrie Lake on lospec. I definitely had more in mind for giving the game an actual end goal, music, and sound, but ran out of time for the game jam. Alas, time flies when you're baking pies.
I appreciate the feedback!