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Godot Version
4.3
Wildcards Used
Exchange & What does this do?
Game Description
Become a marine mammal, and have a QWOP-like experience!
How does your game tie into the theme?
The protagonist becomes an orca. The player must navigate the difficulty of controlling a body that's new to them... kind of like Kafka's "The Metamorphosis," but underwater... with a need for air... and tuna... and an insatiable (yet understandable) desire to damage yachts...
Source(s)
N/A
Discord Username(s)
N/A
Participation Level (GWJ Only)
3, this one included
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Comments
Pretty difficult game, the intro is pretty long but I like it!
Really hard controls, but as it's a QWOP experience, it's expected, really well polished, a bit of a guilt trip when I tried to skip the intro, well done, really cool game :D
Very unique game, reminded me of QWOP, which I'm sure was an inspiration. So frustratingly hard, I never got to see what unlocks when you eat all the tuna :(
The opening monologue was cool though, and the art and animations were very nice
The control idea is very original, but soooo hard... It took me quite a few attempts to eat even one tuna :D I'd say that you combine two complexities - irregular keys + irregular movement. I think doing just one of them (and probably the irregular movement) would be already original and complex enough :)
I also loved the intro and the art! Very cute!
Yeah, I may have gone a little... overboard... with the difficulty curve. Whoops! Glad you were able to catch at least one tuna! I'm hearing that's not an easy feat lol!
Thanks for playing :)
This game was very pretty and the ORKA was my favorite lady. She looked quite dapper in her new form.
I had fun swimming around. I tried to eat all the tuna but I kept dying going down to deep :(
I noticed that if I pressed the keys too fast they would get stuck pressed down and I would no longer be able to use them.
Thanks for playing! Glad you had some fun swimming and eating tuna! It's quite tricky to get the deeps ones, as you have to manage both air and energy.
Interesting, I don't know why pressing the keys quickly would do that. It's possible you ran out of energy? Each body movement takes 1 energy, and each tuna restores 25. If your energy gets to 0, you're no longer able to move. Maybe that's what happened?
The moment I saw it said to use ORKA to move, that I was gonna be bad at this, but in a good way :D
I love the artwork, very pleasant on the eyes, and the little detail of water gushing out the blowhole is cute :)
I also really love the take on Metamorphosis, it reminds of how there's hundreds of different variations of the Selkie folk tale, about women who can become sea creatures or vice versa. Becoming an Orca to enact revenge on yacht owners is rad.
I figured it wouldn't be easy suddenly and unexpectedly turning into an orca! Glad you appreciated some of the little details! I wasn't specifically thinking about Selkie folk lore, but I guess mythology of that kind is so prevalent that it was already there in my subconscious. Thanks for your comment; it was rad too! :)
omg the intro xD i loved it lol. the controls are a bit hard but damaging the yachts gave me joy <3
Thanks, glad you liked it!
"damaging the yachts gave me joy" You'd make a good orca :)
This game has so much charm and style it's awesome! Mysterious lore that was interesting and I totally DID NOT try to skip it and get yelled at. 😃
The controls were my only issue with the game sadly. Using O R K A to move the fishie made it difficult to reach for the other keys (Space, P, ;). Once I got a hang of it, it become quite fun though 👍
Other than that, it's an awesome game. Keep up the good work!
Thanks for playing! I definitely made the game a bit too hard. It's a pretty steep learning curve to just be thrown in the deep end with. Whoops! Live and learn! Thanks! :)
The art looks so nice and I definitely struggled with the controls. It might have been against what you were going for, but adding remapping would have been nice to make it more approachable. I couldn’t figure out how to go fast enough to catch any tuna :(
Sorry you couldn't catch any tuna! Yeah, I wanted to add key remapping, but ran out of time on that one (might add after jam voting concludes). The technique for going fast is to press O->K->R->A in quick succession, in that order. Each body movement gets a boost of speed if the one before it (from head to tail) was recently pressed. So Head->Back->Tail->Tailfin is the key. It's kind of a design cop-out for me to say, "yeah, unintuitive controls are by design," but that's the hole I dug myself. Glad you liked the art at least! Thanks for your comment and thanks for playing! I look forward to trying out your game tomorrow! :)
If you felt like trying it again, if you press Backspace 16 times or so, you can unlock endless mode, which doesn't require the catching of tuna. Still requires air though!
Thanks for the tips! I’ll try again!
Definitely brought me back to the days of QWOP and Miami Shark! Was fun to train myself towards the controls. The visual polish on here is really impressive, and though I'm ashamed to admit it, I'm glad I got chided for skipping the intro.
Thanks for playing! I was definitely going for an underwater QWOP-like experience. Tendonitis included free of charge!
I'm glad you skipped the intro, it means putting the button there was worth it! :)