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A jam submission

Automated OddsView game page

Submitted by Roobobster โ€” 21 hours, 55 minutes before the deadline
Rated by 4 people so far
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Automated Odds's itch.io page

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Game's Take on the Theme
Spin, The main player controller is a tank which has to spin it's turret around to target the boss. And there are lots of references to other spin related themes such as gambling slot machine and also boss moves that incorporate spins

Did your team make the majority of the art and music during the jam?
Yes, all of it.

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Comments

Submitted

I like the automation part. That mechanic is often complicated in games, but I think you handle it well. 

Not sure if it's just me, but I mess up going forward/backward all the time.

Developer

Thanks for playing!

Totally agree with the movement, i had a few iteratations of the movement but couldnt get it right, always felt confusing when going backwards and forwards, maybe because the movement is just based on the middle of the sprite it feels weird. If anyone knows of any ideas or examples that have similiar movement that work really well, would love to know about them so I can hopefully figure it out for next time.

Submitted

The automation part of this game is super cool and interesting. I feely like a lot of your dev time was spent on that vs the boss fights. I as someone who loves automation games it had me hooked! I think the bosses could be a bit more dynamic and the actual fighting gameplay could use a bit more juice but this has the bones of something that could be an addictive game if you had more time!

Developer

Thanks for playing!

Yeah you're quite quite right about the automation bit taking a lot of the time. Got a little carried away with the scope of the game and left the boss fight part towards the end so didnt have too much time to flesh it out as much as I planned to, if I had some more time would have liked to make boss moves that fit the tank movement better, kinda like a race track movement where you have to dodge by following a path, since the micro movements with the current controls is a little annoying even after playtesting for  hours.

Submitted

Very impressed with the automation part of the game! It kept me playing as i kept discovering new combinations!

Developer

Thanks for playing! I spent a little too much of the time on the automation bit so glad you liked it