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A jam submission

Aquatic treasuresView game page

It's all about what you breath
Submitted by Kurereha (@mustlind), lionofaustria, TimeTheTea (@timethetea) — 3 hours, 2 minutes before the deadline
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Aquatic treasures's itch.io page

Results

CriteriaRankScore*Raw Score
Theme Relevance#1034.3724.372
Music & Sounds#1253.7213.721
Mechanics#2123.3263.326
Is it Fun to play?#2853.0933.093

Ranked from 43 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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kurereha

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Comments

Viewing comments 20 to 1 of 32 · Previous page · First page
(+2)

Took a few minutes to beat the game, overall pretty good. It does feel a bit claustrophobic with the small field of view and instant stop on landing. The effects are nice, kelp growing back, smoke on landing. Best part probably is the hacking minigame, has nice sounds and upgrade rewards. Good ambience with the bubbling, fish, crabs.

Submitted(+1)

The art is great! Creepy underwater atmosphere. I got really lost at some point.

Submitted(+1)

OMG the sound! I really felt like I was underwater 

Submitted(+1)

Quite nice! I love the art and the environment. The UI is also awesome. And the hacking is such a unique take and surprisingly hard if you're not paying attention.

Submitted (1 edit) (+1)

Great Game... Fun to Play...But after lossing so much..Hate to play

Submitted(+2)

That is such a well thought game I got overwhelmed simply by the tutorial/walkthrough at the beginning. Admit that I skipped the hell out of it.

I really like the bg sound and sound design in general! The art style is really put together as well. As a beginner I really find amazing that this was done during a jam.

The movement was a bit slow to me, but I get that this is the idea for being in deep water. This is my only complain, and it is really a nitpick.

20/10!

Submitted(+1)

It was interesting trying to manage both the exploration and ship management. Though the movement stutters made it a little tedious, it was cool exploring the different areas and searching for the artefacts!

Submitted(+1)
Art

I really enjoyed the art style, especially the paralax scrolling with the background. Still, the water must've been pretty poisonous if the fish started swimming backwards.

Mechanics

It took me a while to understand that you need to change your hotbar slot to pick something up or play the hacking minigames (the latter I don't really understand why). I don't know whether it was necessary. From what I understand, the game would still function the same if you wouldn't have TAB and the hotkeys to nagivate your inventory and just made it so everything happens automatically. After understanding the system, I really enjoyed the experience. I wasn't also sure, how important hull integrity is. I mean, when does the hull break completely? How much time do I have? I wish I knew the answers to those

Controls

In terms of the controls, they were pretty unresponsive. I get the feel, you wanted to add to the game (i. e. slow movements in water), but I would say that it needs a bit of tweaking. I would personally increase the gravity, because currently it takes a while to fall down. Or maybe you could make it so the jetpack also allows you to lunge downwards to fall faster. Also implementing jump buffering would go a long way in increasing the responsiveness. It takes like a second for you to be able to jump after landing, so making it that you can press SPACE even before jumping would be nice.

Sound design

SFX and music were really enjoyable. They did the water atmosphere justice. It would however be nice if there was some music in the title screen so you could know, how much you need to change the music/sfx slider. 

Title screen

Since I'm talking about the title screen - this is a nitpick btw - I find it weird that when changing between the menu and settings screen the window fades to black to reveal the same background. If the screen fades I would expect the background to change as well. Instead you could just make it so the text itself fades in and out.

Really cool experience! Congratulations!

Submitted(+1)

Nice game .I like sound water effects. The jumping feels a bit too off. and the ship breaks down often forcing me to go back every so often

Submitted(+1)

Good game!

Submitted(+1)

Sweet art, sweet little crab

Submitted(+1)

The pixel art in this game is top notch. Great work!

Submitted(+1)

Presentation wise, this is one of the best entries I played so far! You totalled nailed the underwater ambience and movement.

I liked the gameplay, but I felt it was too unbalanced, at least for my tastes.

I felt like the hull breaks too often and the fact that you can only carry one scrap or kelp at a time, coupled with that whilst carrying them, I d be unable to interact with anything else, such as the hacking minigame, made the back and forth to the ship a bit too tedious with not a lot of progress being done.

All in all however, this is a solid entry and look forward to more from you ^^

Submitted(+1)

Beautiful game, the art the sounds and the map. I died a few times while exploring :)

Submitted(+2)

Overall, really good, beautiful art and really expansive! The gems are pretty well hidden tho! That was a hard find! Good job!

Submitted(+1)

Very well done

Submitted(+2)

Nice game! Love the art and the atmosphere shown in it too

Submitted(+2)

Great art style. Loved the ambiance. And nice gameplay.

Incredible work, especially for a game jam.

Good luck with the jam.

D

Submitted(+1)

Great job with the art and atmosphere - I like the tiny crab that pops out from behind the ship!

Submitted(+1)

The amount of content you managed to pack in this is crazy, although, the bottom caves are a bit unforgiving when missing a jump haha Love the artstyle! Great job!

Viewing comments 20 to 1 of 32 · Previous page · First page