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Dom in the land of DOM's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #5 | 4.755 | 4.755 |
Gameplay | #43 | 4.020 | 4.020 |
Overall | #75 | 4.041 | 4.041 |
Presentation | #376 | 3.347 | 3.347 |
Ranked from 49 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Great creativity on the puzzles, really enjoyed the humour and aesthetic
What do you like about your game?
I like to think that some of the levels are creative
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Comments
What a dynamic platformer! I loved playing it! Well done!
I like the idea for this game
This was awesome! I’ve never seen anyone use HTML quite like this, so I’m really impressed :). The game may be short, but it is an amazing display of what’s possible in such a short span of time with enough creativity and imagination. The bridge was one of the best puzzles I’ve seen, and the final level presents a bit of a technical platforming challenge (at least for me, I’m not good at platformers).
The game feels like it took me back to a different, simpler time, and I really enjoyed that feeling. This is awesome, thanks for making it.
Insanely creative game. I found it pretty annoying trying to jump up on something while trying to click the check box, but overall this is awesome. I didn't see the bridge in the description so I pasted in a random image lol
yeah, I was kinda struggling to balance well between making it a fair degree of janky and trying to design a somewhat good game,
the original idea for the bridge puzzle was actually to have the player look for a large image themselves somewhere, so... well done!
thank you for playing!
Sweet jesus.
You did ALL of that... without canvas? It's all just divs, buttons and textareas?
You made the text animate by changing the scale value multiple times a second, instead of using the css animate?
And managed to made a fun game?
You are a madman. And a genious.
[Edit: I noticed you have canvas.js, so you probably use canvas somewhere. Still, kudos]
thank you very much for playing!
to clarify, canvas.js has nothing to do with actual HTML canvas, it's just a set of helpers to manage my canvas replacement (basically a div). there is no HTML canvas anywhere in the game's code.
yeah, the game could be optimised a great deal by doing at least some of the things with CSS animations instead of controlling it all with JS, but I am no CSS magician and I simply didn't have that much time to experiment because of the gamejam time constraints obviously.
I'm super glad you've found the game fun!
This was a really cool idea! Definitely one of the more unique games in the jam so far.
The presentation was questionable, otherwise game of the year.
incredibly creative!!!
Absolutely love this, super creative
should've won goty instead of baldur's gate
(this is actually rly unique and pretty fun to play through)
LOVE IT MAAAN
Amazing idea! had a very good time with the game
That was fun, I beat the game btw. I like how the aberration is the game itself. Being able to choose my own controls was a literal game changer for me.
Gameplay is super fun and original
Really unique and great puzzle mechanics - really enjoyed playing it.
Great job!
Haha. Awesome stuff!
Absolutely love this one! Really fun concept!
really fun game!
man, this is the jankiest game i've ever seen. i love it! super original
I found this game to be quite challenging and enjoyable. It really made me use all the tricks that were taught in previous levels to complete the final stage. Although it looks like a shitpost or something lost in the old days of Newgrounds, it is much more than that. I highly recommend it!