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Disco Dash's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #82 | 3.879 | 3.879 |
Theme | #167 | 3.424 | 3.424 |
Fun | #184 | 3.121 | 3.121 |
Presentation (graphics, audio) | #273 | 2.939 | 2.939 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent Mode?
This game incorporates "Mode" in its core gameplay loop. The player must select the correct dance mode before bumping into an NPC to have them join the player to keep the party going before time runs out!
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Comments
i like the funny dance
left a comment on the game page too. more seriously, this is actually kind of a unique mechanic, having to recognize whether colliding with something will extend your combo or count towards ending your streak not by anything as obvious as size, shape, or color, but by something trickier to judge from far away, like animation. (I could generally recognize people doing chicken dance or YMCA, and anything that wasn't one of those I tried to steer away since I was never confident someone was doing hip-hop mode)
Interesting concept and great representation of mode! The ragdoll and sounds were really funny.
Great concept, going to have to echo the complaints about distinguishing the dance moves and the turning being slightly too slow
PS. don't go into the fellas bathroom of the lobby mode, worst mistake of my life
The dances were funny, I liked the video of the dancing guy that plays even when you pause. I think the concept could work with a little more visual clarity, it was hard to distinguish dances as well as tell who was a guard or not. Lobby mode was insane... ;)
A really original idea... its snake except you have a timer, have to be in the right dance "mode" to get bigger and have to dodge security? Sounds crazy for a game but it worked! The entire game (and the lobby mode) felt like a fever dream. The controls were a bit hard to get used to as turns were not easy to make. Overall great execution!
hey glad I wasn't the only one to recognize this as a variation on snake
Wild Idea. I like it :)
this was really tricky to get the hang of! for me it was really hard to recognize which dance an npc was doing - and it was even harder to navigate towards an npc whose dance i did recognize - though that might just be a skill issue on my part. the animations are very, very well made though! all of the different dance moves look incredibly natural and realistic. the music was really nice, too! also, i’m not entirely sure what the point of lobby mode is, and i’m a little afraid, lol. good work!
Fun Game! I liked being able to build up my conga line and the ramping speed was not too disorienting. I think it would help if the turning was a little sharper though. Hanging out in the lobby was my favorite part 😏
This was fun! I enjoyed the difficulty progression as it sped up the more dances that you got right. Overall it gave me an old-school Tony Hawk meet Snake vibe, which was fun to experience. Feedback-wise, there were no controls listed and the objective wasn't stated, so it took a little too long to figure out what I was supposed to do and I didn't even realize you could change your character's dance until a few rounds in when I accidentally clicked the mouse. But, once I figured it out I enjoyed the experience. Throw in a little more variety and some different levels and there could be some good potential here. Nice job!
Thanks for the feedback! Yeah, we were running out of time and this was our first game in Unreal Engine, so if we couldn't spare any more hours working on instructions, which we now know is a crucial part of the gameplay experience. Thanks for playing!
Love when you start to gain speed and then have to quickly panic and change dance modes lol. I had a few times where on start, a security guard would spawn on top or right in front of me that led to an immediate game over though.
Yeah, we tried fixing that bug a few hours before we submitted and decided to scrap last second just so we could make the deadline. haha. But I'm glad you enjoyed the panic! That's what we were aiming for!
I love those flying people on the dance floor :D Such a fun game after the undertand how the play. I wished security guys in a different color like yellow or red.
Yes, due to time restraints there's a lot we would have changed about the final game, one of them being your suggestion, it is indeed difficult to spot security guards, but glad you figured it out and had a quick, fun time with it. :)
I am the dancing queen 5/5
See that girl, watch that scene
You know, the main mode was good, but the lobby mode is legendary.
I like this game too much. It is challenging to see the other dancers and trying to figure out their dances. I was able to get a high score of 5.
Good sir, i do love myself a good dance! Good job on this!
Pretty fun actually. Didn't read the game description and I took a while to realize that I could switch my dance mode haha. For a game about being in a disco I would have liked a bit more music variety though. I'm also a big fan of lobby mode.
We've learned that making a short tutorial in the game is a must! Thanks for the honest feedback and thanks for playing! We had a lot of fun making this
Very funny! Had a blast, gameplay is very unique and just cruising through the stage was amusing by its own.
I have may have spent an hour or two doing the same while developing this! haha Thanks for the feedback
This was a lot of fun haha, good combination of simple to learn but also pretty challenging. Definitely max points for originality, great work! One technical thing - there seemed to be some distracting visual artifacts when turning the camera coming from I think the lights on the railings. Wasn't too bad though.
thanks for letting us know and thanks for playing! :)
I am a simple man, if you show me realistic looking character models in a super simplified world. I will play and I will love.
That's great. You should try playing it.