such a fun physics sandbox its so fun to just fling people and watch them fly
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FLICKER's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #16 | 4.526 | 4.526 |
Fun | #18 | 4.250 | 4.250 |
Presentation | #25 | 4.553 | 4.553 |
Theme | #124 | 3.836 | 3.836 |
Ranked from 155 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent "Power"?
Your power level increases the strength of your flick
Comments
Very quirky and fun game! Love the sfx and the sheer amount of tasks to do. Felt really satisfying ticking them off. Learning that you could rotate the camera really changed the game! Suddenly a world of opportunities has opened up ;) Great work!
This is brilliant. I really think this could be expanded into such a cool experience.
The achievements were really fun as a progression system. There's a lot of further potential for this one, hope you keep going with it!
Here's a vod of me playing your game: https://www.twitch.tv/videos/2373375091?t=01h08m32s
Lovely sandbox to play in! I did not enjoy delivering a soul to the woodchipper. 😭
Rock solid entry! Super fun and simple premise and the Katamari esque way that the method of interaction with your environment changes over time is really cool. I especially am a fan of the little camera showing a live feed of flicked fellos. I also gotta show appreciation to the music and sound design, although I am a bit biased considering our boy Dayton also provides audio for our game. So from one Dayton-audio'd game to another, Great work!
I don't know what I can say other than this game is legit. I had to 100% this, I simply had no choice. This is an awesome game, would love to see more
The task system is a good way to keep you playing, though I never felt like I could quite figure out how to flick something for the best distance.
Loved the game!
I really enjoyed the achievement system and the flow of exploring and completing each task.
Great Job! :D
Didn't plan on 100%ing the game.... But it was just too satisfying to stop.
I see what all the ratings are about now. This just goes to show, sometimes simple is best.
Literally my only complaint is lack of camera control, and maybe that the game didn't resize to my widescreen monitor but that's it lol.
didnt have time to finish it all but it was fun and intuitive. the whole game changes as you are able to flick farther like katamari when you get bigger
I spent like 10 minutes having so much fun flicking them around I didn't even notice there were objectives this game rules
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