Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

FLICKERView game page

Physics based flicking fun!
Submitted by Tier 87 Games, Daniel Leclair — 1 hour, 1 minute before the deadline
Add to collection

Play game

FLICKER's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#164.5264.526
Fun#184.2504.250
Presentation#254.5534.553
Theme#1243.8363.836

Ranked from 155 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game represent "Power"?
Your power level increases the strength of your flick

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 93 to 74 of 113 · Next page · Previous page · First page · Last page
Submitted

such a fun physics sandbox its so fun to just fling people and watch them fly

Submitted

Very quirky and fun game! Love the sfx and the sheer amount of tasks to do. Felt really satisfying ticking them off. Learning that you could rotate the camera really changed the game! Suddenly a world of opportunities has opened up ;) Great work!

Submitted

This is brilliant. I really think this could be expanded into such a cool experience.

Submitted

Really awesome game! It's a simple idea elevated but incredible charm and a whoooole lot of content. Great stuff, I'm super impressed!

Submitted

The achievements were really fun as a progression system. There's a lot of further potential for this one, hope you keep going with it!

Here's a vod of me playing your game: https://www.twitch.tv/videos/2373375091?t=01h08m32s

Submitted

love the visual style

Submitted

Super fun and unique

Submitted

Lovely sandbox to play in! I did not enjoy delivering a soul to the woodchipper. 😭

Developer(+1)

don’t worry, they’re used to it. Thanks for playing!

Submitted

Good Game, i like the Power Scaling and the different situations with each lil guy

Submitted(+1)

Rock solid entry! Super fun and simple premise and the Katamari esque way that the method of interaction with your environment changes over time is really cool. I especially am a fan of the little camera showing a live feed of flicked fellos. I also gotta show appreciation to the music and sound design, although I am a bit biased considering our boy Dayton also provides audio for our game. So from one Dayton-audio'd game to another, Great work!

Developer(+1)

Dayton was pulling double-duty and still killed it with music and SFX - what a talent! Thanks for the nice feedback!

Submitted

Really impressive to get this done in a week!  Controls were a little rough for trackpad. Still, had fun 100%ing this! 

Submitted

Yup this is peak. Unbelievably impressive for a game jam!

Submitted

I don't know what I can say other than this game is legit. I had to 100% this, I simply had no choice. This is an awesome game, would love to see more

Submitted

So much fun!

Submitted

The task system is a good way to keep you playing, though I never felt like I could quite figure out how to flick something for the best distance.

Submitted

Loved the game! 

I really enjoyed the achievement system and the flow of exploring and completing each task.
Great Job! :D

Submitted

Didn't plan on 100%ing the game.... But it was just too satisfying to stop.

I see what all the ratings are about now. This just goes to show, sometimes simple is best.

Literally my only complaint is lack of camera control, and maybe that the game didn't resize to my widescreen monitor but that's it lol.

Submitted

didnt have time to finish it all but it was fun and intuitive. the whole game changes as you are able to flick farther like katamari when you get bigger

Submitted(+1)

I spent like 10 minutes having so much fun flicking them around I didn't even notice there were objectives this game rules

Submitted

Sometimes their eyes are left behind. 10/10

Viewing comments 93 to 74 of 113 · Next page · Previous page · First page · Last page