This was a nice little adventure that is super polished and very well done! The Gex standin is funny and I do appreciate that you went through the effort to actually animate his mouth movements when he talks! The ending was very sudden and very thought provoking, it really caught me off guard! This was a great experience, one of my favorites!
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Solar Cycle's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #16 | 4.435 | 4.435 |
Fun | #28 | 4.161 | 4.161 |
Presentation | #45 | 4.419 | 4.419 |
Originality | #95 | 4.065 | 4.065 |
Ranked from 63 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent "Power"?
You play as a solar powered robot that has to jump start a wind turbine using a battery.
Comments
All of the 3d assets were really great to look at. Especially loved the design of the robot.
Here's a vod of me playing your game: https://www.twitch.tv/videos/2372490353?t=01h25m10s
Oh my god that was beautiful. The gameplay and movement felt smooth. The graphics are pretty. The lizard's lines and references are great. The gex, the motorcycle, the plot twist... Mastahpeece!! I loved it!!
Wow, one of the best ones I've played so far. I love a puzzle platformer and the sunlight mechanic here was surprising and well-done. And the little reward at the end was a really nice touch. I could definitely see this being expanded on, nice job!
One of the best entries in my book! Great adherence to the theme, great gameplay, great visuals, nice and tight puzzle platformer that doesn't drag on too long but also doesn't leave you unsatisfied. The mechanic of making the player ration out their jumps was very smart and well implemented. The only thing that left me mad was that the lizard didn't die at the end, I was really hoping for that lol. The ending was really cool though, fun lil twist that caught me off guard and recontextualized a lot of the game for sure. Fantastic work!
Love this - the use of sunlight to recharge your double jump is really creative and fits the theme of the game like a glove. The puzzles were a blast, the lizard was hilarious, and the robot was awesome. Adding a "e to interact" display whenever interaction is possible might help at the beginning! Overall was an awesome time
Really felt like playing a PS2 classic. For me, the audio bugged for some reason and the lizard spoke with lag, but either way I really enjoyed it! Great game
Wow! Amazing job! You did such a great work in only a week thats awesome! Game felt really polished, nicely done
Perfect use of the theme, funny voice acting and dialogue (that might get annoying in a longer game, but it's perfect for a short game like this), smooth and simple platforming, great visuals, and even an unexpected vehicle section. This game has it all! All wrapped up in a perfectly paced, short package.
The only thing I might suggest changing is simply adding some sort of particles to indicate the sun is your source of power, for those that don't get the solar panel hat.
This was a really nice 3D platformer. I love the main mechanic, simple but well done! The credits sequence was awesome! And that twist ending??
Felt super smooth to control, and the first time the sunlight recharged the double jump was a great 'a-ha' moment!
Very Good simple platformer. The recharging in sunlight is just *chefs kiss*
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