I love it! Visuals are great, gameplay is fun (bit too hard maybe), music is catchy. Keep going!
Play game
Nebula Nexus's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
FUN | #21 | 3.824 | 3.824 |
SOUNDS / MUSIC | #21 | 3.765 | 3.765 |
CONTROLS | #21 | 3.765 | 3.765 |
Overall | #30 | 3.686 | 3.686 |
ART / VISUALS | #52 | 3.941 | 3.941 |
USE OF THEME | #58 | 3.471 | 3.471 |
BOSS DESIGN | #67 | 3.353 | 3.353 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game's take on the theme
The game is a bullet hell with an "exchange" of position mechanics for the player's ship. The player can "invert" their position on the map to avoid bullets and dodge attacks.
Did your team create the vast majority of art and music during the game jam?
Yep
Did your game use PlusMusic?
Nope
Did your game use Playroom?
Nope
Did your game use generative AI art?
Nope
Comments
Presentation is pretty cool in this one! Love the UI and filters you used, sound are also on point. The bullets spread feels a little too not effective, as if you wanted player to be weaker with this pattern(the 5 straight shots would be much more satisfying). Good game, very charming and polished!
Great visuals, lovely crunchy sound effects followed by an amazing soundtrack. The gameplay was really fun and the bullet hell aspect was challenging, I appreciate that you decided to let the player restart from the current boss rather than having you start back at the beginning. Good work :D
The exchange mechanic is an interesting idea, but I found it hard to focus on two areas at once during a fight and warping would often just make me take damage in a different area. The third boss was also zoomed too far out, to the point that I couldn't effectively gauge the safe spaces between bullets.
Really fun game, but I, as a very unskilled gamer, found it a bit tough (I would say that’s on me tho). I found the exchange mechanic really cool and rewarding, and it really elevates this game to another level than other similar ones where the exchange mechanics are merely power ups. Graphics and sound are also on point. Great job!
Best of luck!
Hey there, I am trying to get other to re-submit their reviews for my game if possible...it was deleted and removed from the Jam on accident based on a technicality which was solved between the Jam Host and a particular asset used in the game...please if you have time, energy, and/or generosity to re-saved your ratings/reviews for the game. I am going through and re-saving yours given my browser kept your rating saved data on my end...but it looks like I lost all 73 reviews and ratings from my end.... :( best of luck to you in the Jam
Sorry for the inconvenience if you have a chance to rate/re-rate
Very nice artstyle, a bit confusing at times! But honestly that is okay !
I got some of that Furi vibe and it felt very good to play, good work !
I really liked the first boss, the second one way less. It felt way harder to used the mechanic and to skillfully doddge the patterns, character is a bit slow.
Patterns were cool though, and music slaps ! I think a bit more manoeuvrability would have been sick !
Cool matrix style. Music is sick. like the controlls. I got confused which "cursor" destroys which bullet color, make them also different colors.
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