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Water Festa BRJ.'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
USE OF THEME | #83 | 3.200 | 3.200 |
CONTROLS | #139 | 2.900 | 2.900 |
FUN | #194 | 2.560 | 2.560 |
Overall | #198 | 2.610 | 2.610 |
BOSS DESIGN | #211 | 2.440 | 2.440 |
SOUNDS / MUSIC | #233 | 2.300 | 2.300 |
ART / VISUALS | #288 | 2.260 | 2.260 |
Ranked from 50 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game's take on the theme
You get wet by enemies' water and exchange the wetness to be your bullet.
Did your team create the vast majority of art and music during the game jam?
Art - yes Music - no
Did your game use PlusMusic?
No
Did your game use Playroom?
No
Did your game use generative AI art?
No
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Comments
Theme usage is very clever and unique! But second boss was really rough and sometimes he just straight up instantkilled me, maybe putting the camera further away could help this situation, because all his most powerful attacks started from offscreen(
Thank you for your feedback, I prepared a solution for that camera. :)
An interesting game with an interesting implementation. Bullet hell adds complexity, making the game more interesting. Great job!
the camera was a little slow sometimes, i got instakilled by the second boss the first time i got it because the camera was way too slow, but other than that, amazing game, i got very wet while playing it
Thank you for playing, I'll fix that camera issue <3
The art looks nice, and the music are nice too. The gameplay is interesting, I like the water mechanics, the way you need to balance it with enemies bullets and reload is really cool. The bosses are nice too, personally the second boss feel more difficult than the third boss because of how much water it has per attack.
Tho I found that I the third weapons is the best when fighting the first boss, second weapons is for the second boss, but the first weapons dont really have much use.
But still, nice game!
Thank you! Not many player use the 3rd weapon XD
Previously I make 3rd boss give you far less water but it's become annoying instead of fun so I make it drop more. Boom! NOW TOO EASY LoL
I'm currently trying to balance 1st weapon
Thank you for playing.
Nice bullet hell game, I really liked how you used the exchanged theme with the health bar, it makes the game quite intense.
Really cool idea. Also, I love the dialogue lol.
I laughed, then I read what they said about me in the paper- land walker never understand too wet or too dry.
Well done game with intersting idea on realisation theme!
Thank you for playing hope you like it :)
I assume this was based on Songkran given the dates of the game, love it! Also love the use of the theme, the exchange between wet and dry worked really well and kept you on your toes a lot. Also, the dialogue in the story is absolutely hilarious, so fun.
Thank you for playing <3
It is 100% Songkran inspired.
I like your art style. The game is simple but still enjoyable. Your guns and bullets remind me of the Songkran tradition of Thailand. I am Thai so I like it.
I'd love for you to come play my game too if you're interested.
ขอบคุณค้าบ
It is 100% Songkran inspired XD
Amazing use of the Exchange theme. And having to fight the kids was unexpected and really funny. Then the elephant kept wrecking me. It'll be nice to have the option to skip the tutorial because I lost to mother of ten multiple times and had to do that long walk over and over. Great game overall. Nice work.
Thank you for the advice, I'll try to see if I can find a way to skip that tutorial XD.
Really good use of the theme. Interesting mechanics. The bosses design and dialogue had me laughing LOL. The ten kids actually showed up... And I thought to myself, okay what comes next?? Definitely not expecting an elephant. xDDD
Thank you for playing, hope you enjoy it :D
I liked that the weapons all felt unique and I wanted to switch between them! Thanks for getting me wet!
Thank you for playing <3
dang, got too wet. I had fun, thanks for making this!
Look like I made many people wet these days XD
Cool spin on the theme, the bosses are really tanky but it gives you time to care about balancing being wet or dry. Very cool
Thank you for playing <3
Really cool mechanic, and I love the humor. The bullet hell style works great with the mechanic, and you have to be careful not to take too many hits when trying to not get too dry, that balance keeps the game fun, good job!
Glad you like it :)
Great use of the exchange theme! Combining health and ammo into one bi-directional stat, and having to balance it from getting too far on either end is a brilliant idea! The bullet hell patterns are also quite well designed. I like the tongue-in-cheek humor, which definitely helps lampshade the chaotic art style.
I would recommend working to balance the different weapons a little better. The first weapon doesn't quite shoot fast enough to allow you to empty water when you are nearing too wet, so I found myself just using the second weapon. And I think a checkpoint system, so that you don't have to replay the entire level if you lost to a later boss, would lead to less frustration. But overall, nice work.
I'll continue to balance the weapon further. thank you for the suggestion :)
hahahh I like the concept.
I feel like the collider made it difficult for me; perhaps if it weren't the entire body, the game would be easier.
Good job!!
It's a little smaller than body but not much so you won't accidentally dodge XD
Thank you!
Mermaids! pretty cool game 3.25/5 ! Great job!
Thank you :3
gave an extra star in my fav category after 2nd review ! Great job
if you can re-save or re-rate ours all of our previous ratings were deleted by mis communication… sorry for inconvenience
Best of luck! If you get the chance to read in time!
Its interesting that you need to sometimes dodge and sometimes take hits, fever time is very fun and keeping the buffs really helps, funny boss design, beat it third try, good job !
Thank you for playing til the end. <3