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A jam submission

Whispering FlamesView game page

Entry for BOSS RUSH 2024 GameJam
Submitted by crystal_peach — 17 hours, 54 minutes before the deadline
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Whispering Flames's itch.io page

Results

CriteriaRankScore*Raw Score
ART / VISUALS#134.3674.367
CONTROLS#453.5063.506
Overall#483.5113.511
USE OF THEME#513.5063.506
FUN#743.3043.304
BOSS DESIGN#823.2663.266
SOUNDS / MUSIC#1193.1143.114

Ranked from 79 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game's take on the theme
Form exchange - main mechanic involves the exchange between the sister and her deceased twin brother's form. Sanity Exchange - in order to deal damage you have to exchange your own sanity for it, to deal double damage you exchange constant sanity drain (brother's form).

Did your team create the vast majority of art and music during the game jam?
Art - yes, music - no.

Did your game use PlusMusic?
No

Did your game use Playroom?
No

Did your game use generative AI art?
No

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Comments

Viewing comments 34 to 15 of 74 · Next page · Previous page · First page · Last page
Submitted(+1)

Cool art! Environment made me feel like I'm in Berserk and all that behelit vibes! Would be nice if the bosses stepped in a bit more, slap the hero or something, or like a full wide attack to show their dominance and make me suffer indeed hehe.. Also I really like the text effect and the pacing of it, how did you do that!?

Submitted(+1)

This game has its own taste! I like visuals, especially palette choice. Keep it up, man.

(+1)

Yup, great game 5/5. good job!

Submitted(+1)

Beautiful game, the art and animations are so good! Which tools did you use to create the pixel art + animations?

Developer(+1)

Aseprite!

Submitted(+1)

Your game is so beautiful, so cohesive, and just really enjoyable to play! Nothing too complicated but it flows really well. I enjoyed it a lot!

Submitted(+1)

Honestly a 5 star in everything except controls (a 4 because sometimes I got stuck on nothing) and sfx/music (wasn't supper memorable, or immersive, but still good, so a 3).

I never felt like I was in danger of dying, even on the final boss, but that's fine, it was still cool nevertheless, like, really cool.

Very memorable bosses as well, so great work!!!

Submitted(+1)

Finally, some good frickin' goth game. 

Loved the look and feel of this, really slick and solid. Animations are great, excellent use of a limited colour palette. As others have said I would have liked it to feel a little faster and more challenging. The first and last boss designs are extremely cool, the second had lovely elements but felt a bit similar to the first. All in all one of my favourites I've played so far - well done!

Submitted(+1)

I must say, your game is quite nifty! The atmosphere really drew me in, and while the art was minimalistic, it added so much to the experience. The music complemented everything nicely. The bosses were impressively choreographed, though I understand the difficulty level had to be on the easier side for a game jam entry. Your unique take on the theme, especially the balance between sanity and the two forms, was refreshing. The animated dialogue was a standout feature—I really enjoyed it. Kudos to you for creating such a polished game in just one month. Bravo!

Submitted(+1)

great game, great art and great use of the limitation / theme! well done, nice game 

Submitted(+1)

Great art and concept, my favorite part is the level design. The music is very low and the mechanics are very simple, if the sister had more engaging gameplay it would be cool.

Submitted (1 edit) (+1)

 Loved the art, and the concept. Great job! One of my favorites for sure

Submitted(+1)

I was very impressed by the polish and visuals. Great job!

Gameplay wise this is rather basic. Wish you'd have taken advantage of the two forms more (specific obstacles to traverse or enemies to defeat for example).

Solid entry

Submitted(+1)

Good pixel-art, fun gameplay. I like the idea of game

Submitted(+1)

Nice game the bosses look great especially the last one, nice of use of a simple pallete, the text is nice aswell, I just think it was a bit hard to move in the second boss, I would get stuck a bit on walls sometimes, interesting sanity mechanic, good job!

(+1)

Thems was some good demons

Submitted(+1)

Very good style, I found the combat in the game to be simple, I didn't have much difficulty.
Beyond that, the boss designs are amazing!!
Good job

Submitted(+1)

Holy cow, the art design here is absolutely exceptional! And the main mechanic of switching between being able to attack but taking sanity damage, or healing sanity but having to wait, is very unique and creates a nice balancing act. But overall, this is simply a game where I'd love to spend more time in its world. The creature designs, simple yet evocative pixel art, and striking black/white/red palette just lend the entire work a cohesive atmosphere. Truly excellent job!

(+1)

Very good! Boss design was really cool.

Submitted(+1)

Gorgeous art!

Submitted(+1)

loved the art style, it felt very unique and nice to look at, I also really liked the designs for all the bosses. My only complaint is how easy the game was, but besides that it was a very solid entry, good job!

Viewing comments 34 to 15 of 74 · Next page · Previous page · First page · Last page