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Birds Of Prey's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
ART / VISUALS | #183 | 3.041 | 3.041 |
SOUNDS / MUSIC | #186 | 2.658 | 2.658 |
FUN | #201 | 2.521 | 2.521 |
BOSS DESIGN | #205 | 2.507 | 2.507 |
Overall | #210 | 2.548 | 2.548 |
CONTROLS | #220 | 2.479 | 2.479 |
USE OF THEME | #249 | 2.082 | 2.082 |
Ranked from 73 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game's take on the theme
You have to fight 3 bosses in exchange for your freedom.
Did your team create the vast majority of art and music during the game jam?
I made the art but not the music.
Did your game use PlusMusic?
No
Did your game use Playroom?
No
Did your game use generative AI art?
No
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Comments
Visuals is good but could have some animation. the controls is wonky tbh i'm annoyed by it. game could use some music/sfx too is it bugged on my end?. im not sure the exchange part of the gameplay either other than the story? but with more polish and maybe easier mouse click. this game would be more enjoyable and chill. (also falcon boss fight is too wonky)
I like the physical throwing mechanic and the consistent art style! Cool rat tail design, also hooray for games with protagonist rats fighting birds on a 2D landscape.
amazing game just that i think the controls for the mouse were a bit wonky, Good job man!!
I loved the visuals
The attack mechanic is pretty creative, and I like the visuals. Making the bosses differ by flight pattern is a cool concept, but I think the first and the second boss aren’t distinct enough from each other. Also this could be on my end, but it gets a bit choppy sometimes.
Cool art style and intresting attack mechanic.
This game is pretty unique, especially with its main way of attacking. Very cool idea to have the rat's tail pick up blocks and throw them at the boss. Maybe some boss music would help set the atmosphere but otherwise you did great!
This game is so weird, I love it!! good joob!!
Cool idea! Maybe make the rat a bit faster, and adding a jump for the mouse could add more variety to its escape. Overall, great job!
What a cool concept and take on gamejam theme! Well done! :D
The idea is really unique which makes this even better, great work brother :)
Game is really nice, controls are great and visuals are well made, Original mechanics, Good job overall.
Very nice! Tricky at first, trying to get used to the speed of the mouse, but after learning boss patterns it was very do-able.
Good visuals, good atmosphere, cute game, stylish, unique and creative, good job! Try adding the sound of flapping wings. The sound of a rat being attacked It may help increase immersion in the game.
thanks for the feedback.
good visuals, low effort but high impacting sounds which is a thing i like... The game sometimes felt a little bit slow but the third level maybe balanced that. This was nice game...... Has scope.
Beautiful visuals, the controls are super strange and unresponsive, the boxes are very small and don't respond well to commands, it would be better if you controlled the box without the rat tail, the boss is boring.
The first two bosses are easy and boring on purpose. Try the 3rd level if you think that it is boring. However, your feedback was very much appreciated. Thank you for playing.
Hey, awesome sounds and art !
I find the controls a bit lacking / hard, maybe make the collision of stone bigger so it's easier to select them, as the camera is moving it's hard to pick them !
A cool game, very original !
The concept is very cool and the art is nice too, but unfortunately the game feels like it is running in slow motion (maybe is my browsers problem). With faster pace and deeper mechanics for dodging or moving I think it would be a banger.
Good Job!
Really cool and original concept. I think the mechanic of controlling the rat’s tail with the mouse with the addition of the physics can be expounded upon greatly - maybe in a different type of a game other than a bossrush.
Also I loved the art. I’m a sucker for silhouettes!
The gameplay are nice, I like how the block damage are related to the speed of the block., and the tails slinging is cool. The art is nice too.
The first two boss is nice, tho I feel like the falcon dive down a little too much times as it have not enough room to run away, and the player starting speed feel a bit too slow.
But still, nice game!