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A jam submission

Exchange HypocritesView game page

Kill the space rangers that change their color as hypocrites
Submitted by MFaseeh — 1 hour, 23 minutes before the deadline
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Play Exchange Hypocrites

Exchange Hypocrites's itch.io page

Results

CriteriaRankScore*Raw Score
SOUNDS / MUSIC#1143.1613.161
CONTROLS#1532.8392.839
ART / VISUALS#1593.1613.161
Overall#1742.7372.737
FUN#1902.5812.581
BOSS DESIGN#2062.4842.484
USE OF THEME#2302.1942.194

Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game's take on the theme
There are three boses who are hypocrites and keep on exchanging colors as related to the theme.

Did your team create the vast majority of art and music during the game jam?
yes

Did your game use PlusMusic?
no

Did your game use Playroom?
no

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Comments

Viewing comments 30 to 11 of 30 · Next page · Last page
Submitted(+1)

I liked the arcade vibes. Only complaint is about the frame drops. It's a pretty minor gripe.

Developer

Thank you for feedback

(+1)

solid 3.75/5 great job. I noticed some performance lag also

Developer

Thanks for that

Submitted(+1)

Felt like a juicy arcade game, does have few moments of stuttering or frame drops unfortunately.

Developer

Thanks 😊 for playing 

Submitted(+1)

Loved the art of the game, that alongside with the screen transitions and HUD made it feel like a true arcade classic. On a negative side, there is a lot of lag when the bullets collide with the bosses.  The sound and music were top notch. Nice game, and good luck on the jam!

Developer(+1)

Thanks for your kind feedback 

Submitted(+1)

Cool game! There was lag when hitting the bosses so it made the fights pretty trivial.

Developer

Thanks 👍 😊 

Submitted(+1)

Game seems to slow down massively when bullets damages boss. Otherwise great visuals and starting guidelines!

Developer

Thanks 😊 

Submitted(+1)

Love the animation, art, and SFX. The music is well done as well. I also experience the same issue with lag when I shoot.

Developer

Thanks for kind feedback 

Submitted(+1)

I like the animation when the boss explodes

There is a problem, when hitting the boss, it will become sluggish.

Developer

Thank you

I will try to fix bugs

Submitted(+1)

You're off to a fantastic start! I just wanted to share a few suggestions to make it even better. Consider adding a slight delay for the next projectile to shoot during instantiation, and for the explosion, make it occur at the position of the destroyed ship. Adding more variations to the boss attacks could also bring some extra excitement. That's all! Overall, you're doing a great job!

Developer(+1)

Thanks for suggestion.

I will try to solve them accordingly 

Submitted(+1)

Consider playing my game too : )

Developer(+1)

Done.

Submitted(+1)

Not may people developing outside the main engines good job man. I bet you learnt a lot in this jam alone, the shooting mechanics might be a bit overtuned in some areas which takes away from the difficulty but  enjoyed it nonetheless.

Developer

Thanks man 👍 

Submitted(+1)

Game is too easy for me, the game slow down when i hold space, All the bosses fell the same, i dont understand the exchange color mechanic, nice game, controls fells good.

Developer

Thanks for feedback.

Submitted(+1)

This is a nice start with solid shooting mechanics. I would recommend focusing on trying to create different variations of boss movements and attack patterns to present more of a challenge to the player. On the technical side, I would recommend removing the slow-down on damaging the boss. as it just turns into a constant slow motion play experience. But great work, and keep at it!

Developer

Thanks for the suggestion 

Submitted(+1)

Hey! I'm sure you know your game isn't really the most polished in this jam, but the learning that comes is the important part! I noticed that you used pygame, and though it's a VERY great way to learn game development and programming in general, I highly suggest that you look for a game engine you like. It'll let you make way better games much more easily. Great work and keep going!

Developer

Thanks for feedback 

Submitted(+1)

Fantastic game!

Developer

thanks 😊 

Submitted(+1)

Boss on hit is very questionable, I think you meant to make a hit stop/hit reaction, but it just ends up feeling like lag.

I think asteroids should've been used as a stage hazard, would've made the game a bit more challenging at the very least.

Visuals are nice.

Developer

Thank you for feedback

I only had a week but I wanted to get some suggestions from you people which will help me upgrade some features in the game

Submitted(+1)

Fun game, fun graphics, easy to play, boss shooting with time delays to make playing easier. Great!

Developer

Loved to see your feedback

Submitted(+1)

Nice game! I like the Music & SFX. I experienced slow-down when my bullets collided with the boss. I would recommend adding a shoot cooldown so you can't spray too many bullets.

Developer

Thanks for feedback

Submitted(+1)

Simple and intuitive game. As others have pointed the slowdown while shooting boss seems jarring while playing the game. The visuals are also nice. Overall a good game for a week's work

Developer

Thanks 👍 

Submitted(+1)

Fun game with cool visuals!

Developer

Thanks

Submitted(+1)

I thoroughly enjoyed playing your game; it reminded me a lot of the classic Space Invaders. The arcade-style music added a nostalgic touch that I found quite appealing. The artwork was particularly striking, especially the design of the bosses, although it would have been even more impressive if there were more variations in their models.

I did encounter a potential issue while playing—the game seemed to lag whenever the bullets collided with the bosses. Additionally, I noticed that the bosses occasionally took damage without any input from me; I wasn't sure if this was intentional or if it might be related to a timer indicated by the red bar. Furthermore, I accidentally discovered that pressing 'q' closes the application; I'm not sure if this was an intended feature or not.

On a positive note, I found the controls to be very responsive and intuitive, which greatly enhanced the gameplay experience. While the thematic elements were somewhat on the bland side, they still contributed effectively to the overall atmosphere of the game.

Overall, despite encountering a few minor issues, I had a thoroughly enjoyable experience playing your game!

Developer(+1)

Thank you for feedback

1. The game lagged because I delayed 25 milli seconds per collision so that explosion is seen clearly.

2. Yes, there was a bug that the bosses got damage without any input. Its when your both lasers cross the boss after a little collision.

3. Pressing q ends the game was an intended feature because I had removed  cross from game window.

Viewing comments 30 to 11 of 30 · Next page · Last page