Insanely well-made! You would never guess this was made for a game jam because of the sheer quality of everything. It's hard to give it an in-depth review because there's plenty of stuff going on, and jam voting period gonna jam voting period.
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Revolverse CCG - The Core Fighters's itch.io pageGame's Take on the Theme
Card game focused on bosses, and the main gimmick being the field spinning every turn.
Did your team make the majority of the art and music during the jam?
All art is made by me (hand-drawn). The music is taken from OpenGameArt. The sound effects are taken from OpenGameArt and Freesound, then mixed by me.
If not, please link to any asset packs or resources used here.
https://opengameart.org/content/free-space-music-0, https://opengameart.org/content/another-space-background-track, https://opengameart.org/content/action-track-0
Comments
i enjoyed the game, its a good ride
from efx to art the effort is noticeable!
This is a really well made game, especially for one person solo! I do really like the idea that each turn the creature that can attack in the active spot swaps, and being able to pay energy to swap feels like a great way to combat it while giving up playing more cards. I feel like I would have to play much more of it to get really specific on the game design aspects of the card game itself, but I can speak to the rest of it.
I've seen plenty of jams where someone has made a card game but focused just on making the complex game work that they forget things like sound effects to make it fun past the system level. It's clear here you took the time to really make sure the game has elements that make it fun! I very much appreciate the in game tutorial. Every action seems to be paired with sound and visual effects. You have great music and I wasn't expecting a phase change with a new track. The background visuals have good movement but they're not distracting. The art on the cards are fantastic as well!
Excellent job, I can't wait to see more from you!
I really like the visuals in this game, the cards art is awesome, and the way the system is built is quite good and understandable, the way we move and plan our turns is very straight forward, I like what you have here. I rate graphics, fun, control and music the most but all is great really, also, if you have some time, please, rate my game too, thanks!!!
This game is stunning! It's actually better than Yu-Gi-Oh! and Magic Arena 😅. Beautiful art and execution! GG 🌻🖤
ps: Long life to Fiendish
The graphics are beautiful. I tried playing it several times to understand the rules,
but it seems like I'm not very good at playing card games.
But overall, it's another good-looking game.
Card game as a boss fight game. An interesting approach but a good touch. Good job.
5 stars game. I was not expecting a card game in a gamejam, usually it's a lot of information to catch ppl's attention in a short time, and it's not everyone's jam. But still, it's a solid game if people get to put some time on it and understand what's going on. Really good execution overall
Well, I am not a card game person whatsoever, turns out, so I didn't really play much but from a dev standpoint the clicking and menus and presentation are all very solid. The artwork is simple but well used and the composition of the screen is well done. I liked how whenever you click a carm it shows it to you on the right, I don't know how standard that is, probably quite. Overall, I see what you're going for here, the build quality is high. I cannot speak whatsoever on the fun or difficulty because I did not interface with those elements. (terminal skill issue)
Nice artwork for each card! I thought this game was really easy, because the only thing I did for my deck was adding boss cards, my only defeat was against the last boss because of the summoned boss card, then I knew I just needed to summon a stronger card to win. But to showcase your game in a jam, I think the difficult is fine! I'm not much into games with cards like this, but I had fun, great job! This has potential!
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