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A jam submission

Super AquamiauView game page

Fight monsters to rescue your cute cat son.
Submitted by Adolfus, AideePfau, Carlos_D_G, RemoPixeles, Carlos de la Fuente Lucas-Torres (@CarlosDLFMusic) — 6 hours, 6 minutes before the deadline
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Super Aquamiau's itch.io page

Game's Take on the Theme
A siren/cat spin in a whirlpool of 3 rings that makes you gain speed the closer you are to the boss.

Did your team make the majority of the art and music during the jam?
Yes, all the work was made from scratch

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Comments

Viewing comments 20 to 1 of 77 · Previous page · First page
Submitted(+2)

Very fun and lighthearted, I enjoyed it! My only gripes are that the difficulty can get a bit too hard and I wasn't sure if I was dealing enough damage or doing it correctly. But it was a fun little game, great job!

Developer

Thank you for your feedback and for playing the game!

Submitted (1 edit) (+2)

Fun, lighthearted and funny! Made me laugh aloud and wakeup my roommate. Well done on this one! 

Developer

Hehehe that makes me very happy <3 thank you so much

Submitted (1 edit) (+2)

Nice simple game with great art, only thing I have to complain about is the controls, when you're in the bottom side of the screen the directions seem to invert, and also the sound effects seemed to get louder and louder as the boss fight went on? It sounded like there were tons of bullets being fired over and over again.

Developer

Thank you for your feedback✨️

Submitted(+1)

this is really fun, the opening cutscene is great, this is altogether a really good game, be proud if it

Developer

Thank you so much 💖

Submitted(+3)

Those aquamiaus are so cute! Initially had trouble trying to figure out why the boss was not taking damage, but once I did, it was a pretty entertaining experience! Perhaps a way to make the target more obvious? Well done, and best of luck!

Developer

Thank you for  your feedback and for playing the game 💖

Submitted(+3)

I am adoring the art style. 

Developer

thank you so much 💓 

Submitted (1 edit) (+3)

The artstyle is very cute and loved how you implemented the theme into moving around a whirlpool. My main critique/nitpick is that when you are at the bottom and at the left side the controls feel inverted because if I am moving clowise and I want to go counterclockwise my brain automatically thinks I need to press D, but actually I have to press A.
Besides the game is very fun, and loved the aesthetics.

Developer(+1)

Thanks for playing and thanks for your feedback! it's very important for us :D

Submitted(+3)

I really appreciate the auto-fire mechanic, honestly such a great take on the theme - you nailed the orbit speeds, instant snappy direction changes. That made dodging a lot fun. I liked the goofy lore too, only complain I have is most of the time I didn't feel like I was damaging them?

Developer

Thank you for your feedback and playing the game!!

Submitted(+3)

My evil cat loved this game, and so did I! The controls are simple enough, gameplay is nice, and the art is pretty polished. Nice job!

Developer(+1)

Thanks for your feedback and for playing!
Your game is awesome too!

Submitted(+2)

Very cute and polished, i find the inverted controls a bit confusing though

Developer

Thanks for your comment! and thanks for playing the game :D
Feedback it's very important for us.

Submitted(+2)

I find the game a little too hard compared to the offbeat atmosphere. Other than that, it's actually pretty well made ! 

Developer(+1)

thank you for playing our game <3

Submitted(+2)

Great cutscene and story both with sound effects and visuals are increasing the expectations for the gameplay. However in my opinion the gameplay needs more polishing and improvement. 

Developer

Thank you for your feedback!

Submitted(+2)

Stellar game, some really well made visuals and presentation here throughout, your team did great! There have been a few games that utilise this orbit movement mechanic and the way its implemented in your game could be improved I think.

The autofire is a great mechanic, but the lack of a cooldown for changing orbits makes the rotational movement portion of the game redundant, letting players only stay in one part of the map as opposed to moving across the whole arena.

The squid boss attacks could be improved but the moving vulnerable spot makes for a very interesting movement-based boss fight.

I really enjoy it and see potential for an interesting action game.

Developer

thank you for playing the game and for your feedback! 💖

Submitted(+2)

Super Cute!!! Like the other said I also like the art style a lot! And I really like that there is a small story at the beginning!

Developer

Thank you for playing the game!  <3

Submitted(+2)

Genuinely beautiful, also love the soundtrack. The controls take some getting used to but overall the gameplay is great as well.

Developer

Thank you for playing our game <3 it makes us really happy

Developer(+1)

THANKS FOR YOUR COMMENT! I have a gift for you ;)
https://soundcloud.com/carlosdlfmusic/sets/super-aquamiau
Enjoy it!

Submitted(+2)

The art is gorgeous and the idea is super fun, well done!

Developer

Thank you so much for playing the game!

Submitted(+2)

This is actually pretty gorgeous! (what could go wrong XD)

Developer(+1)

hehehe thank you so much for playing the game <3

Submitted(+2)

this is fun as heck, very beautiful and VERY creative, great job, the best take on the theme I have seen so far.

Developer

Thank you so much for your comment, you made the team very happy <3

(1 edit) (+1)

Very cool concept and fun game. Best part of the game is the art.
I think it is very interesting that they added an extra dimension by going under water. Made me take a while to get used to dodging some attacks, but it was very fun. The only suggestion I'd make is that they could have timed the attacks for more intersting or challenging combinations, for example in the second boss, there are some times where the attacks are under water but the tentacle is above, so there is no reason to go underwater and risk getting hit making it trivial. It can happen with the last boss, but he has more mixed AOE/bullet attacks. Maybe even just alternating 1 above and one below in the same pattern could help.

But overal very good work, i'd like to play a full version of it! :)

Developer

Thank you so much for your thoughtful comment and your feedback <3  

(+2)

Great art! Love it

Developer

Thank you so much for your comment <3

Viewing comments 20 to 1 of 77 · Previous page · First page