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survival game- who took my son? wait where am i?'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #536 | 3.021 | 3.021 |
Game Design | #778 | 2.667 | 2.667 |
Innovation | #815 | 2.458 | 2.458 |
Overall | #838 | 2.563 | 2.563 |
Graphics | #865 | 2.583 | 2.583 |
Fun | #893 | 2.375 | 2.375 |
Audio | #904 | 2.271 | 2.271 |
Ranked from 48 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
in the day its calm and you can gather matirials without anyone bothering you but in the night there is a massive storm and there are monsters that coming out to kill you.
Did you write all the code and made all the assets from scratch?
the assets i downloaded but the most of the code i did by myself.
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Comments
I had a blast, well done! maybe the combat could have more feedback, also i could not see any projectile from the bow.
thanks for the commant and actually shooting the bow will be nicer than just a ray (and about the way I watched your stream)
Its good to see an entry of such a complex game genre. Keep up the good work!
thanks
Great, but the controls are hard to use, hand there is no sound...
thanks and maybe you had a bug with the sound because i did put some and you are the first one to say that. or maybe in the sttings you set it down to 0.
Pretty sweet survival game :). Even though, some more sfx wouldn't hurt and some counter movement could fix the slippery movement that the player has
Hope that you'll also play mine https://itch.io/jam/brackeys-12/rate/2973690
thanks for the comment. i will check out your game.
edit: i fixed the slippery movement and i played rated and gave you feedback
Really enjoyed your survival game, nice job on this!
Thanks
Really nice survival game. Animations could use some work and the text on workbench needs updating, as everything is labeled as 'get pickaxe' but otherwise nice game!
I unironically loved it and had a blast playing it! Plese rate my submission! Hoe you will enjoy it too!
thanks. And I will check it out
You can feel the love put into this game in every moment, thoroughly enjoyed 10/10
Great job doing a 3D game in so little time! I like that you can see the items you want to build in the world rather than a UI menu!
thanks
luv the overall vibe of the game ദ്ദി(˵ •̀ ᴗ - ˵ ) ✧
Amazing game, everything complements very well it was a fun game to play, there's future in it, keep going with it!!
thanks
Good game, always impressive seeing 3d games made in such a short time. Animations are buggy sometimes but I am sure you will sort it out with more time!
Great Job
You've laid the foundations for a crafting survival game, which is quite a huge scope of a game to try to accomplish so good job on the attempt! There are definitely plenty of rough edges to work out, especially in the controls, UI and audio, hope to see ya keep working on it after the jam!
It is hard worked very detailed game, it can be clearly seen, even smallest interactions have sound fx, well done, graphics are also good.
a suggestion: mouse sensitivity was too much for me, maybe it would be nice if we could change it from settings.
Here is my game if anyone wants to try
https://abdullahsevin.itch.io/allican
thanks for the feedback and you can change the sensitivity from the settings you just need to click escape or m
Ooh, wow, that's just great, my mistake, I should have checked :D
You said honest ratings , I have got some, the game is really nice and has a high potential of being a great game, keep it up.
Congrats on your submission, great work
I like survival / crafting games so I gave your game a try! Here's my thoughts!
Game Design feedback:
Graphical feedback:
What I liked:
Overall good job on a very intriguing game! :D
thanks for the very but very long and deatiled feedback (dont worry i read it all and thanks for the investmented feedback) i will make the interaction with the objects more clear and i will check how to make ghost wireframes matirial instead of just blue. and thanks for letting me know about the small bug after buying the bow. and to your question your health resets when you drink and if you die you return to the island but just with your items i dont think i will do much about the dynamites if you didnt know there are 5 dynamites in the island and you need just 3 but i might do something about it.
No worries, just to be clear the material just needs to be made transparent. Nothing fancy required haha.
Also wanted to say good job on the game, I read your 'my first game jam' devlog where you wrote down the process of what you did each day. I think it's very cool what you did and also documenting your process like that. It was fun to read it and gave me some laughs (I see you enjoy fixing bugs eh? I should invite you to fix mine! :D). Regardless, detailing how you did the day night cycle, and using the animator event to change the skybox is very creative by the way! :)
ty very much and thanks for reading the devlog. waiting to see if you will win the jam
again thanks for the useful feedback i just made an update which i fixed there pretty much everything you told me about and i added some new stuff. and actually making the ghost wireframe was the first time i used shaders so it was a nice opportunity and pretty fun.
Good idea and good implementation. I love island survival games. The topic was conveyed perfectly. It would be cooler to make the movement less floating. Cool!
cool concept. this character got hard fists, punching the trees and collecting lumber. the crafting and looking for materials was fun, especially in the rain. Great job!
ty
A glorious attempt, my friend!