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CCCP: Covert Communications & Clandestine Plots's itch.io pageRate this game
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How does your game fit the theme?
The game reflects the theme by placing the player in the "calm" and methodical task of analyzing intelligence reports to prevent or postpone major crises, in this case the "storm".
Did you write all the code and made all the assets from scratch?
I wrote all the code and created most assets myself, following some tutorials for some specific mechanics. However, the audio is sourced externally.
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Comments
Thanks for submitting your game to the stream! If you wanted to look at it again in the future heres the vod timestamped to your game
Thank you so much for playing ! The stream was fun and I appreciate the feedback you gave.
On my first day I only managed to understand what to do and sent one report. By the 4th day I was a government machine and completed all my documents hahah. Excelent concept, could be to totally build upon with more mechanics. The art was also super nice and fitting. Thanks for the game, I hope you continue working on it :D
Glad you enjoyed it! Thanks for the feedback. I’m not sure yet if I'll keep working on it, as I have other projects on the go.
Really well put together. I definitely wasted my first day flipping through the book and trying to understand what exactly I needed to do, but that felt true to life haha...
Thank you! On the first day, you won’t lose government trust, so it’s meant for reading and figuring things out (though it could be clearer).
Flawlessly working game with neatly designed clues. Would be great to have some sort of atmospheric ambience in the background. Good job!
Thank you so much! I'm glad you enjoyed the game, and adding atmospheric ambience is definitely a great idea!
Flawlessly working game with neatly designed clues. Would be great to have some sort of atmospheric ambience in the background. Good job!
had a great time! we need more games like this the genre is severely lacking. great job all round really well polished!
Thank you so much! I love games in this style, and this one was heavily inspired by *Papers, Please*, even though I've actually never played it.
Very fun! The guidebook is a great resource, however I think the learning curve is still a bit tough when playing for the first time. The art and graphics look awesome and help build an atmosphere that the sound effects do a good job of supporting. I also recommend introducing some background music to help keep things fresh and engaging.
Overall, great work!
Thanks for the feedback! Having the learning curve smoother was definitely something I wanted to improve but didn't have enough time. To be honest the background music was on my to do list but I actually forgot about it.
No problem! And fair enough, it still turned out great and I can totally relate as there were features our team wanted to implement in our game that didn't make it since we ran out of time as well.
Well done! Needs a fullscreen! Love the robotic-voice.
Thanks for playing! It was supposed to have fullscreen, and when I tested it, it worked, so there might be a bug there. For the robotic voice, I used SAM (https://discordier.github.io/sam/), which is the same tool used in the game Faith.
Okay, love it! :D
Nice art and game!
It will be better, if we can play in fullscreen, becouse the text is tiny sometimes.
Thanks, I’m glad you liked the art and game! It’s supposed to run in fullscreen, but it seems like there’s a bug. I agree about the text but if fullscreen worked the text should have been large enough.
I love your art, it's so nice!
But I don't think the theme fits well, I was attending for a "tempest" moment that never arrived. Also with the game over.
Thanks, I’m really glad you like the art! The concept was more about preventing the tempest, in this case is the downfall of the nation. I initially wanted to have a more impactful moment, and I was hoping to include a little cinematic or something that fit better, but I ran out of time. I appreciate the feedback!