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Chests and Bullets's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #3 | 4.185 | 4.185 |
Overall | #36 | 3.852 | 3.852 |
Audio | #41 | 3.741 | 3.741 |
Fun | #61 | 3.593 | 3.593 |
Visual | #64 | 3.852 | 3.852 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Are you using any third party assets?
Music by AlexBamZ , Chest Art from Free Icon Library
Are you using any AI generated assets?
No
Did you use BulletFury?
No
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Comments
Didn't expect a puzzle but still, good execution!
Me when playing bullet hells: >:O
Me when think: D:
Solving a riddle and then get thrown into a bullet hell? Genius!
Sleek visuals and the logic puzzles are fun mix up to the theme!
Hard game lol, inverted controls suck. Great concept, I beated the game haha. The music was FIRE
Those chests are really mean, I loved the neon style and the banging soundtrack this was a well executed game.
As many have said before, the use of the chest-puzzle to debuff was really clever and enjoyable, but it would have been nice to see which alternatives where the correct ones so that you could get a better feeling over time for how to think.
Great execution overall.
Funny idea with the debuffs from the chests, very well done!
SUS!:P
Love the gameplay and music but controls are really slippery XD
Pros:
Good Gameplay
Good Use of theme
Cons:
Slippery Controls
Overall fun, looks good and the sfx were really clean.
This was extremely fun and challenging. I really appreciate that it doesn't start you back at level 1 when you die, otherwise I never would have beat it. I didn't like that it made the damage sound when you hit either of the unkillable enemies because I often couldn't tell if I was shooting at the right things. Other than that this was one of the best entries I've played so far.
Nice game! One of the best I've played on this jam.
I really liked the twist on the lying guard. The levels get really hard especially with the inverted controls consequence. I would have liked to see a little more variety, and a little less bullet spam on level 5 specifically.
Wow, super nice visuals and audio. I love the idea of chests, impostors and consequences, great theme capture! What I don't like is that on my resolution 1920x1080 I saw too little on the screen. I recommend unzoom the game a bit, cause I almost never saw the enemy when I was shooting to him
Great game, very clever approach to the topic with a very nice visual execution. Also love the soundtrack :D
Very Very interesting game !! it was a really smooth experience, here is my feedback:
-The Game design is really smooth and eye-pleasing
-The particle System was also really great
-The music is also decent and really suitable to the theme and the game style
-I Really like the idea of implementing Puzzle challenges with a negative effect ,It was a really cool idea and it added much to the game.
-I noticed that in the main menu the cursor is actually underneath the UI buttons, so take a look at the Z-ordering
-I also noticed that when the player dies, he restarts in the same level but the issue here is that the killed enemies doesn't spawn back, which to be honest makes the game a little less challenging with no punishment for dying, so a player can just rush kill an enemy without caring if he dies.
overall it was a really cool experience, Looking forward for future updates !!
Didn't think I'd see Bullet Hell combined with logic puzzles but here we are! Nicely done. It's a cool idea to have a more 'chill' section in a BH game and a good implementation of the theme. The minimalist graphics work well and the sounds and music choice all go together great. My only gripes are that I wish the clues from the chests didn't disappear when destroyed and inverted controls in this kind of game is maybe too harsh a consequence!
I'm glad you liked my weird combination of genres. I'll keep in mind the points you made, I completely agree with them
Clever use of the theme,and nice a mix of puzzle and shmup gameplay.
The music is really awesome and it keeps the tension up even during the puzzle segments cause you know you risk big if you choose the wrong chest :p
I don’t know if you implemented other consequences chosen randomly or if there’s only one, but i feel the inverted controls may make the game a bit too hard if you fail a puzzle.
Other than that it was a fun ride. Well done :)
Thanks a lot for the feedback! Yeah there are 3 different consequences which can be chosen and the others aren't as bad, looks like you just had really bad luck
Haha it seems so, i got 2 fails and got inverted controls each time :p