oh, I love the game art style , good job bro <3
Play game
Extraction's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #14 | 4.000 | 4.000 |
Audio | #16 | 3.962 | 3.962 |
Innovation | #23 | 4.038 | 4.038 |
Gameplay | #25 | 3.808 | 3.808 |
Graphics | #26 | 4.192 | 4.192 |
Theme interpretation | #50 | 3.962 | 3.962 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL:
https://github.com/Solweak/GameOff2021
Comments
Very cool artwork and is that KI Animation? Looks so slick. I found that the saw runs out of out way too quickly and once the bugs are on you it is really hard to get them with the shooting weapon. Did find myself having to use the bombs whenever swarms came in, sure that might have been the intention, but it is more satisfying to "buzz them off" than a big bang. Just letting you know, the text is cool but I found myself just speeding through it because I wanted to get to the action already ;)
Overall it was cool experience with a nice ambiance and everything worked so good together from the audio, music, visuals, and even the "eyes" of the robot representing how many bombs you had left. All very cleverly used
This is a great game! The idea of embedding the HUD/cooldowns into the drone is fantastic!! Same for the color hue as health bar. Add to that really clean sound design that must have taken a lot of work and it makes for a very polished experience. I see myself taking inspiration from this.
If I could leave some nitpicks: I didn't manage to reach the queen level, because level 2 was too hard for me. I struggled with the bugs jumping on the drone. Maybe one possibility would be to reduce the cooldown of the chain saw or make it so it doesn't lose a quarter of its energy upon starting.
But I still had a lot of fun with this :)
This is a really nice and challenging game. I like how clean the art and the UI looks, and the drone's animations and body details really enhances the experience. Having various weapons also made the game a lot more enjoyable. Overall, great work!
The drone animation was excellent! Really really great job on its movement, loved the spider legs! Unique mechanics, the bomb effect was also dope! I did feel the early game there was all of a sudden too many enemies, perhaps a gradual increase to get the player used to it? I think an indication of health would have helped!
All that said, it was my favorite entry so far, so great job!!!
Great game it was a lot of fun. My only real issue was that I kept on accidentally going to the main menu and loosing my progress. It would be nice if there was a conformation that I wanted to return to the menu to avoid players loosing progress.
Very fun to play and interesting concept with the bugs attaching to the drone. The art style is very cool as well. One small bug i encountered was when i didnt have enough money and i clicked on the buy tri-shot and the button disappeared and never appeared again.
This game is awesome - it looks and sounds amazing, and the weapons management needed to make it to the end of the level makes this surprisingly challenging! Cool to see someone else using inverse kinematics as well. If I had to critique one thing, it would be that the the bugs are the same colour as the environment so they aren’t super easy to spot. Really good game!
Love the atmosphere, and love how the drone legs move. Very well done, I'd have no idea how I'd do those legs myself. Very nice and juicy gameplay. Good job man.
Great game - very atmospheric and fun to play. Love the drone animation and parallax caves. Great job!
Incredible work, really. Im impressed with the programming solutions in this and the way everything was carefully designed.
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