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A jam submission

ScaletonView game page

A scale-tipping puzzle adventure
Submitted by Jackachulian, infinityJKA — 10 days, 5 hours before the deadline
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Scaleton's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#523.7503.750
Audio#563.6253.625
Gameplay#573.6253.625
Graphics#693.9173.917
Theme interpretation#1543.3333.333
Innovation#2192.8752.875

Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

GitHub repository URL
https://github.com/jackachulian/Scaleton

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Comments

(+1)

Amazing i loved it cant wait to play more.

Submitted(+1)

Really nice feel! I only got to the dark area but still really cool! Nice puzzles and just good game in general!

Submitted(+2)

Beautiful atmosphere! I also loved the pixel art graphics, did you create the assets? If so you did a great job!

I found the game quite difficult, but this is in line with the spirit of the game. Good job!

Submitted(+2)

It has very nice atmosphere and already feels like a finished steam game. There were some major bugs and exploits , the biggest one was box juggling. You can watch the video to see it and the others.

I really liked the puzzles and extra content but last one was too cumbersome and physics based games have some jankiness into them.  If reaching the boxes somewhat easier and more recoverable the gameplay would improved a lot.  Maybe some magnet type thing let you recover your last box? I am not sure what can be done without breaking current level layout.

Also is moving boxes between rooms is wanted or unwanted? I feel like sometimes you can just cheat some rooms by using other boxes from other rooms but sometimes it feels mandatory.

Overall very nice game and I recommend everyone at least play until you find 1 secret.

Submitted(+2)

This is quite a nice puzzle platformer. The art looks good and the audio suits the game well.

One tip when building for Web: Don't use the Escape key as the only way to get out of a menu.
It is now impossible to play a game fullscreen because you open the settings menu, set the game to fullscreen, the game goes fullscreen and the only way out of the menu is the Escape key, which closes the fullscreen again :P

Great job on the game !

Submitted(+2)

The game looks very polished but somehow a box I was carrying disappeared when I walked between two screens. I don't know if this is just an issue on Firefox and Mac.

Submitted(+2)

can't forget the way starting the game~

 [scale] is also the main part of puzzle,  nice job

Submitted(+2)

Wow, I’m amazed how much you accomplished in 1 month. I love the feel, the art, the graphics, the sound, the gameplay. well done!

Submitted(+1)

Extremely polished and well-made game! A surprisingly large amount of finished and polished content (levels). Great Job!

Submitted (1 edit) (+2)

Boy do I love me some crate/button physics puzzle games. Literally one of my favorite things in the world. And this is a great implementation! I really like the pixel graphics as well as how the lighting works. The puzzle design is really good and the mechanics are robust! Good stuff! Coming back to finish this later.

Submitted(+1)

I'm stuck in the first dark room, after taking the second box. Otherwise, it's really good.

I like the camera movement and the audio.

Submitted(+2)

Nice job! I love how you use light in a sprite game :) also, the atmosphere and the artstyle just works great! Overall really well polished game !

Submitted(+2)

Nice lighting! Good work!

Submitted

Very cool! I enjoyed this a lot. It felt like a good amount of difficulty. I died on the boss fight and then after that the music stopped and the boss didn't have a health bar anymore, so I didn't end up making it past that. Not sure how much more there was in the game but I liked what I played! My feedback is that the boss fight was a little frustrating because the boss can stand on your boxes and there's nothing you can do about it besides waiting

Developer

Congrats on making it that far! Yeah the boss is very difficult and takes a lot of practice to beat. Glad you enjoyed

BTW, were you able to retry the boss after the time is up? If not that's probably a bug ,which there are a fair bit of

Submitted

yea I wasn’t able to retry to boss because the timer and health bar disappeared 

Submitted(+3)

Great game, all aspects of the game are amazing! Loved you style and level design, well done !

Submitted(+2)

The game feels and looks very nice. Everything was fine except the controls. Jump on Z was very inconvenient, as well as the menu key, which is located in another part of the keyboard. Other than that, this is a great project. You did a good job.

Submitted(+2)

Really nicely designed and well polished. Nicely done!

Submitted(+2)

You got my attention with the name, and I stayed because it's just so good, my most sincere congratulations! I haven't tested many games yet, but I can say that this one is my favorite so far, and I'm not afraid to say that's one of the best ones submited this year! 😁😁

I really love how the physics work and how well they blend into the gameplay without issues or weird artifacts, your game is incredibly solid and it ciments a very good base to expand upon! 😃

As a matter of personal preference, I like when 2D platformers include a mechanic to jump higher when you press the jump button for a long time, but it's just a nice little addition in my book, and the way your game is made, it's not really a necessity 😛

Keep working on this gem, you have a great prototype in your hands! 😊

Developer(+2)

Thank you!! :)

We focused more on puzzle aspects than platformer aspects for this game, but you are right, the dynamic jump height would be a good addition. There was a lot else to focus on :D glad you thought the physics wasn't too broken!

Submitted(+2)

I liked how well you worked the theme into the core mechanic! The graphics were also quite nice and visually consistent. I don't tend to prefer puzzle games, but I had fun with this one.

Developer(+1)

Glad you enjoyed!