Nice art and solid gameplay.
Ear pain is real at the beginning though could be quieter.
Criteria | Rank | Score* | Raw Score |
Sound | #100 | 3.435 | 3.435 |
Mechanics | #137 | 3.576 | 3.576 |
Fun | #140 | 3.671 | 3.671 |
Aesthetics | #147 | 3.871 | 3.871 |
Story | #159 | 3.047 | 3.047 |
Music | #235 | 3.318 | 3.318 |
Theme | #522 | 2.400 | 2.400 |
Ranked from 85 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Did you use any existing assets? If so, list them below.
none.
Link to your source?
https://drive.google.com/file/d/1YvHQmhHpKkSSu6UbZsndtgudH0OprKt7/view?usp=sharing
Nice art and solid gameplay.
Ear pain is real at the beginning though could be quieter.
This is a really great game! The art is superb and it is hella fun but the very best of it is the voice acting! Juicyyyy! I love it! I would have liked to maybe see how many of what color I needed when I was not on the job board. It has been great fun following your progress through the jam!
This is a really great game! The art is superb and it is hella fun but the very best of it is the voice acting! Juicyyyy! I love it! I would have liked to maybe see how many of what color I needed when I was not on the job board. It has been great fun following your progress through the jam!
This game is awesome the boss is so cool and the animations too! I would have loved if you could have added various types of slime as its just colors for the normal ones!
Great job! :) Loved the boss fight!
Love the art and animations!
Awesome work! You've put a lot into this, and it shows!
Well done!
The game art is great, especially the boss, very cute! The game is quite polished for a 10 day game jam. Love it.
Thanks. Oh man did I ever feel under the gun. So many ideas went to the "to do later" pile. I had a lot of fun and it was nice to see a HUGE difference in my growth between "King's Curse" (also on my itch page form last year's GameDev.TV Game Jam) and this one. It feels like a night and day difference. And the smile on my face when I finished the boss 10 minutes before I submitted and had to go to work, that was worth it all. And then I get the extra enjoyment from how many people found it fun. I know it won't be everyone. But I'm very happy and proud of it.
Good job! Absolutely amazing with the art. I especially liked the character portrait. I think the gameplay could be better with some different variations with enemies. I felt all the slimes were more or less the same just different levels of aggression (and I'm assuming different damage outputs but I don't know for sure). Would be cool to see this turn into something more after the jam!
Oh for sure. The code is very generic and I wanted to have stuff like boars and other creatures. Just no time. I even wanted to have some variation on how the slimes moved. So in the end I opted for either run away (green/blue) or aggressive (red, yellow, purple), since it was just a negative number. There was differences in health, damage, crit chance, crit damage, speed, and drop rate percentages...I think that covered it for the most part.
Hi Brohmyr! More wonderful illustrations <3
I really liked the world that this game sets up and the slimes were cute. I'm a sucker for slimes. Unfortunately, the rest of it didn't quite click for me. The combat was alright, but actually finding the right things to fight took way too long. I nearly quit after wandering for 2-3 minutes without finding anything I needed. And then when I finally found the slimes, they wouldn't drop what I needed. It was just a little slow and tedious and frustrating. The map could easily be 1/4th of this size and you'd be able to still get your point across.
Keep up the good work and keep making games! I look forward to seeing your work :)
I loved it. Lot's of fun. The voice effects are aweome. All round excellent game. I noticed at the Job Board when i completed all objectives, wasnt sure what to do after so i pressed E on board again and everytime i pressed the job widget would flash on then off again. But i realised the Big boss had spawned and I knew what I knew I had some Slime killing to do. :P
Congrats on completing it! Yeah, that job board thing is a bug that I didn't have time to build a safety mechanism around. So when the game event triggered for "all quests complete, spawn Slime Lord" it auto kicked out of the job board. And I had to auto kcik out the job board to spawn the music properly, and it was a lot of stress as I was seeing the game breaking...ahahahha. I'm glad you loved it and had fun!
The artwork is Great . Every aspect in this game is excellent. You did an excellent job. The sound is likewise fantastic.
Fun game. Good animations on all the sprites.
Loved the voice lines and attack sounds.
The boss fight was kind of easy, but still fun to play.
Also, I completely forgot there was a dash key, never used it while playing and only remembered it existed after I beat the game and read some comments lol.
Good job!
This is fun. I like the animations for the slimes. Maybe you could add some knockback to the slimes when the player hits them to improve the feel of the game.
Leave a comment
Log in with itch.io to leave a comment.