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Clone Ship's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music | #107 | 3.667 | 3.667 |
Sound | #159 | 3.278 | 3.278 |
Story | #268 | 2.678 | 2.678 |
Fun | #288 | 3.233 | 3.233 |
Mechanics | #291 | 3.122 | 3.122 |
Aesthetics | #313 | 3.400 | 3.400 |
Theme | #321 | 3.100 | 3.100 |
Ranked from 90 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Did you use any existing assets? If so, list them below.
All CC0 assets - 3 music tracks, a skybox & 3 or 4 textures
Link to your source?
https://drive.google.com/drive/folders/1N7biI9TK-odajECjLk6dtJ-pbpt_0QXn?usp=sharing
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Comments
Fun game, but it was hard to tell if I was hitting the target or not.
I think that other ship that spawned some time during the fight did most of the damage.
I'd suggest adding a health bar to the turrets, so that the player gets feedback.
Good job.
Really cool little game. So when I die is that my old ships that roam around? And that death effect was really cool! I especially liked that you could turn off stearing in order to drift and shoot. Good start!
Yeah more or less. One of the many things I wanted to add was a camera zoom out when a new clone spawns, and another particle effect on that clone to highlight their addition to the scene so it was clearer to understand what was happening, but alas, the passage of time ;) Thanks for the kind words!
I really liked this game! Was struggling a bit with the controls at first, but when I understood what the toggle movement button and noticed that slowing down increased your turn speed the game changed for me. And then it changed again when I died and got more boys to fight for me! Definitely the highlight of your game. Would be really cool to see larger scale fights with tons of ships of different factions fighting eachother.
You've got the beginnings of a great game here. Keep it up!
Thanks very much, I'm glad to see someone get it as well as you did!
That was a fun space shooter. Great job on your first Game Jam. The ship was a bit squirrely to control but I found myself having fun. Some screen shake when being hit would be nice. There definitely needs to be some kind of a hud indicator for where the targets are located. It would make the flyby's so much easier to recover from .
Yep, just needed another 10 days to add everything the genre needs :P
So simply put and so true, just another 10 days! The truth is then another 10 days, and another 10 days... I wish I had the same. LOL. Love your reply cause it is to the heart of my own wants.
Fun game and congratulations on your submission. I very much like all space things. I had a lot of problems though destroying anything. feedback on the amount of damage caused would be great at the turrets. And the other thing was that I lost the direction one time, and it took me a while to find the enemies again. Some indicators at the corner of the screen in which direction the enemy would be great.
Yep, totally agreed
Wow nice work the game feels and looks great! Congrats on making such a cool game for your first game jam!
Thank you, I appreciate that :)
You nailed the fun of being able to fly around and shoot. It’s fun. Music fits right into Star Wars as well lol
I seemed to miss like a stormtrooper all the time, but the clones did the trick. Just hope noone does the order 66 on me. The music reminded me of a big space franchise as well :D
good job! i liked that aiming was connected to steering, so you could circle around the station while shooting the targets!
Fun game. I want to work on a space shooter myself one of these days.
Thank you, and you should!!
Very cool submission! Great graphics, sounds and overall vibe. Well done! I’ve rated your game. I hope that you’ll check out and rate my submission as well. :-)
Really good work for the time allowed.
Great fun game
Thanks kindly!
Great job on this. The music was perfect for the mood. I had a hard time knowing if I was hitting things or getting hit, heath bar would have been great.
Darn game jams and their limited time, am I right?
Great job, love to see space shooters
I love the music!
Really impressive audio design!
I love the overall concept, to be honest, and the fact that it's a space shooter is a massive plus in my books.
Please consider also playing, rating, and reviewing my game when you have a moment!
I would love the opportunity to grow and improve.
Thanks very much! :)
A space shooter for a game jam? Nicely done in such a short time! I would like to see the impact of my bullets in the turrets, because I didn't knew if I was actually shooting them (or/and maybe a health bar?). Anyway, I passed a nice time in space, coming back to life a lot ;-)
Yeah I definitely wish I'd had just a little more time to add damage feedback. Will have to do so in a future build :)
Thanks
That was fun :D Reminds me Star Fox series. Also shooting sound is pretty cool
Thanks! You should've heard it back before I turned the volume on it way down, and all the clones firing at the same time made my ears bleed :P
Pretty starwarsy music! Loved the vibe of the game! Keep going!
I still needed a moment until I realised, that I'm helping me :D
Please rate my game too, if you are in the mood :)
Lol right? It was like one note away from being the imperial march
But, CC0 is CC0. Also thanks for your kind words :)
Amazing, blows my mind that one person did this!!
Controlling the ship may take some time to learn but definetly adds to the challenge + enjoyability :D
That's very kind, thank you :)
Watching the clones blast stuff was quite fun!
Playing this I learned I'm probably not too great of a spacship captain :D But still had ton of fun, clean visuals, great music and sfx and fun story to boot.
Overall solid entry.
Thanks so much :)