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A jam submission

Canvas Intruder TV DemoView game page

A speed based platformer focused on collecting souls and putting on a show! Its gonna be quite the poppy ride!!!
Submitted by M3tabble (@Zacmike2com) — 10 seconds before the deadline
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Canvas Intruder TV Demo's itch.io page

Results

CriteriaRankScore*Raw Score
Music#243.9553.955
Aesthetics#394.3644.364
Sound#1773.3183.318
Mechanics#2033.3643.364
Fun#2103.5003.500
Overall#2233.5003.500
Story#5002.2272.227
Theme#7922.1362.136

Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game in total?
1

Did you use any existing assets? If so, list them below.
https://www.youtube.com/watch?v=kWe23jfqNZo&ab_channel=lianhua-Topic for the tornado theme and the rest are all royalty free assets used from pixabay https://pixabay.com/music/search/pixel/

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Comments

Submitted

Cool game and original art style, the only thing it lacks is that the first level tells you to use Z to interact with the doors.

Cheers ;)

Submitted

Had a look at your game.

I like the art style and love the soundtrack.

I feel there were more actions that could have done with sound effects and I think there could be more obstacles that could be added to make running a level a bit more interesting.

Developer(+1)

true! I really wanted to add more obstacles and stuff but didn't have enough time to make all the assets for it <3

Submitted

It’s very beautiful, like a fever dream. I liked it very much! Please keep going!

Developer

thank you!

Submitted

The game has a nice visual aesthetic, and feels good running super fast.

Developer(+1)

zooooooommmmm! thanks for playing!

Submitted

I loved the game! the mechanics and animations are so smooth :)

I got a bug while playing though:

ERROR in

action number 1

of  Step Event0

for object obj_player:

Variable <unknown_object>.hsp(100048, -2147483648) not set before reading it.

at gml_Object_obj_player_Step_0

############################################################################################

gml_Object_obj_player_Step_0 (line -1)

Developer(+1)

Yeah i already know about it <3 ive already fixed it but haven't posted the update though haha

Submitted

Liked the clean feel of the mechanics, I think you did a nice job on this game!

Submitted

Nice game,

You've got a neat aesthetic with the game and quite a few different mechanics for the player to transform into.

There's certainly a lot of "figuring out for yourself" with this game, in terms of what things do, and certain controls as well.

Very neat though, good job.

Submitted

This is a lovely little treat of a game. The art is wild and fun, the music is really cool. It goes at an amazing speed when you are running through a level. I encountered a few out of bounds issues that I had to alt+f4 thru. But regardless, I loved my time with this :) 

P.S. 'Submitted 10 seconds before the deadline'? Why is that so fitting! Keep doing your crazy thing, buddy!

Submitted

I love the art , nice work !

Submitted

Fantastic art style and I love the music choices! Building up speed is a lot of fun. I wish there was more to do in terms of platforming such as dealing with enemies or interacting with different mechanics. Though, the tornado transformation thing was neat.

Overall, this is a decent prototype with a lot of style and promise. Nice job!

Submitted

I love the art style, and the music was fantastic! I was also confused by the controls and had to figure some of it out on my own in order to progress. I'm not really sure how well I did in the game considering it offered no clear objective other than what was provided in your description on the download page. Still a great entry and I had fun playing it. Thank you!

Submitted

this is great, the art the music, the gameplay everything is so fascinating. I did run into a few crashes. I had a lot of fun once I figured out the controls. great job

Submitted

Excellent entry, this looks and feels really solid! I did run into two problems:

  • I had the same crash as IDKBOX, so it's not a one-off incident
  • Maybe I missed it somewhere (the first tutorial sign was a bit hard to read), but it took me quite a while to figure out that you need to press Z to enter a door. I tried a lot of different things and basically just figured it out by accident XD
Submitted

The aesthetics are incredible, 5 stars easy. The gameplay is super fun too, even though the controls are a bit unintuitive. My biggest issue is that spacebar doesn't make you jump, I kept trying to use spacebar to jump the whole time I played, I never really got used to it lol

Developer

Thank you for the critique and thanks for playing! Will be sure to rebind them or make it more clear haha

Submitted

Interesting art and music!

Submitted

The aesthetics are so fun, love it! The UI movement when changing directions can be disorienting, but overall a fun prototype!

Submitted (1 edit)

HOLY MOLY I love the stylized graphics & just the general vibe of the game, massive Pizza Tower vibes XD!

But yeah I do have to agree, a few of the keys were not obvious, I had to check the comments in order to progress through the first door. 

Also the game did crash on me once, i attacked a square-ish looking boulder thing with eyes on the first branching door levels

Here's the crash log:

############################################################################################

ERROR in

action number 1

of  Step Event0

for object obj_player:

Variable <unknown_object>.hsp(100048, -2147483648) not set before reading it.

at gml_Object_obj_player_Step_0

############################################################################################

gml_Object_obj_player_Step_0 (line -1)


Overall it's a very solid foundation, please continue this!

Developer

thanks for reporting that bug it completely flew over my head, and yeah there is a bit of pizza tower pages taken into this project haha, thanks for playing!

Submitted

Really like this game, the music, mechanics, and graphics are really well done and well though out. Like EnerQi said, a few of the keys weren't obvious or even hinted at for things like going through doors or attacking, but other than that, well done!

Developer

thank you for playing! I'll be sure to specify the controls more, but also attacking was shown to be x in the factory level and not the beach level mainly because attacking wasn't necessary in that level but thanks!

Submitted

The art and music are good. The sound effect is too loud. Also the binding of the keys wouldn't be my preference.

One thing I missed is the "Z " key for entering doors (I would expect the enter key)

Developer

thanks for the critique! i'll be sure to tweak the audio mixing and specify the controls in future builds

Submitted

Love the art and music for this game. Great job!

Developer

thank uuuuuu!