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A jam submission

A Last Stand StoryView game page

A Last Stand Story based on a real event in World War II.
Submitted by crazyhoundgamedesign — 22 hours, 15 minutes before the deadline
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A Last Stand Story's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#144.4044.404
Story#154.1064.106
Overall#1833.5963.596
Fun#2403.4473.447
Aesthetics#2483.6813.681
Mechanics#2653.2133.213
Sound#3243.0213.021
Music#4002.9792.979

Ranked from 47 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game in total?
1

Did you use any existing assets? If so, list them below.
The Last Post via Wikipedia Public Domain, all others made by dev

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Comments

Viewing comments 40 to 21 of 41 · Next page · Previous page · First page · Last page
Submitted(+1)

Thank you for making this game and sharing the story that was passed on to your family! The art and game design are great, and the story is even more powerful as we've recently observed Memorial Day and D Day in the past couple weeks. Great job!

Developer(+1)

Thank you for playing.

It's a story that was different to the normal war stories I've heard and it's stuck with me. When I saw the theme, it just seemed to fit.

Submitted(+1)

Very good game! That was fun to play and strategic. I didn't hear any sound, but I definitely look forward to playing more games from you.

Developer(+1)

Thank you. Sound is off by default but can be switched on in main menu.

I'm glad you enjoyed it.

Submitted(+1)

Dang, stories like that are intense, man. Your game is an effective tribute, I really like how you have allies by your side who fall before you do, leaving you as the last one while the farmer respectfully collects and buries the bodies.

Very nicely done.

Submitted

Shoot shoot. These are our food.

Submitted(+1)

Very poignant. Thanks for sharing this story while displaying your art.

Submitted(+1)

very nice!
I really liked the game feel and art!

good job!

Submitted

I shot some bad guys here...

Submitted(+1)

So this is your first gamejam? Nice job! I like the art for it.

Developer

Yep, first game jam, and first game uploaded.

Thanks for playing.

Submitted(+1)

great art and music. the colors were very nicely implemented.

Developer

Thank you.

Submitted(+1)

Congrats on your submission. The art is nice to look at, and the control scheme works well. I found it pretty hard to progress, as I would die almost immediately - maybe that is the point? For some reason, the sound and music didn't work for me. You did a good job on your game and should be proud of your work!

Developer

Thank you for playing.  It's my first jam and the first game I've published.

The sound is off be default, it can be turned on in the main menu.

It's not supposed to be easy, or hard, but you do need to watch the bullets.

Submitted

Theme is represented really well. Also I admire how all the art is made by yourself, instead of using readymade assets. Sound and music is well fit. But aiming in this game is quite difficult and not comfortable

Developer(+1)

Thanks for the feedback.

It's the first time I've made a game where you can shoot.  I tried to keep it simple so that you shoot which ever way the sprite is facing based on the "gun".  If the gun is facing left, the bullet spawns and moves from the left, if the gun is facing right, the bullet spawns and moves right.

If I update the game, I will try to look at improving this mechanic.

Submitted(+1)

Very nice aesthetics, color palette and theme implementation. Surprisingly I haven't seen many historic or army related games so far.  Good job on the submission!

Submitted

I really enjoyed playing your game and I thought you did very well with the theme. I really appreciate the narrative you provided explaining the real-world event you based your game on. One suggestion I would give is to maybe give the enemies an AI to more effectively target the player when you're the last one standing rather than randomly appearing and firing, potentially at nothing.

Submitted

congrats on completeing your first game, really like the take on th etheme too!

Submitted

Congratulations on completing your first game! A fresh and different take on the theme, and appropriately timed too. I love the sense of camaraderie from having the allies fighting alongside you, and the tactical shooting mechanics. Would love to see it taken further with more consistent graphics to match the tone of the story... :)

Submitted(+1)

I saw your comments on several games so I was curious as to what you made. I really like this! It was fun to play, particularly the aspect of fighting with allies. Er, I'm not so sure about the font and colour of the title screen though.

Developer

Thank you for playing.

The menu system was mostly just a place holder, something that works, but I never got the chance to update it.  I ended up focussing on getting the gameplay to work as I implemented mechanics and processes that I had never tried before.

Submitted

I saw your comments on several games so I was curious as to what you made. I really like this! It was fun to play, particularly the aspect of fighting with allies. Er, I'm not so sure about the font and colour of the title screen though.

Submitted(+1)

I enjoyed this as the story was a good theme and the simplicity made it fun


Well done

Developer

Thank you.

Developer

Just played your game, tried to think a pigeon and just gobbled up those snacks.

Played on a laptop so it lagged a bit, but it is certainly a fun premise.

Submitted(+1)

Interesting setting, atmosphere and mechanics. I like the detail with the allies automatically helping you. It looks and feels pretty unique and engaging. I thought you did a nice job on it!

Developer

Thanks for the feedback.

Developer

Just played your game, I enjoyed the way the story progressed based on the actions you chose in the game and that there was a way to cycle to a Game Over.

Submitted(+1)

You respect the theme as well , and the gameplay is simple but very cool. Nice work ! 

Developer

Thank you, the story was one I wanted to tell.

I tried to keep the gameplay mechanics to something I felt I could do in the timeframe, including time to do the artwork and sound, and get it uploaded (first time I've uploaded and used itch.io).

Viewing comments 40 to 21 of 41 · Next page · Previous page · First page · Last page