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A jam submission

Lemonade Stand: Last StandView game page

Defend the only remaining lemonade stand from mutants in a post apocalyptic setting.
Submitted by DplusT, Ruok — 15 hours, 17 minutes before the deadline
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Lemonade Stand: Last Stand's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#164.3954.395
Aesthetics#334.4074.407
Overall#813.8403.840
Story#833.4943.494
Fun#1133.7043.704
Sound#1573.3583.358
Mechanics#2073.3583.358
Music#2863.2723.272

Ranked from 81 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game in total?
2

Did you use any existing assets? If so, list them below.
I used free (cc0) sound effects, music, and a font. I will credit them individually on the page description.

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Comments

Viewing comments 60 to 41 of 72 · Next page · Previous page · First page · Last page
Submitted

Good take on a TD/shooter game, I especially liked the art and the theming. I found the difficulty a bit high and the pace a little slow for me personally, but I went through a few waves, got some upgrades and still had a good time. Great job!

Developer(+1)

Thanks for the feedback and kind words! :)

Submitted

Very polished game with good art and nice theme implementation. Haven't seen anything with rouge-lite mechanics yet in the jam. Maybe the gameplay is a bit too slow for me and enemies pretty beefy but other than that I liked it.

Developer

Early game progress definitely should have been sped up a little. Thanks for the feedback! :)

Submitted

nice game liked it.

Controlling the character could be better, like allow diagonally shooting

Developer

I'm glad you liked it! Appreciate the feedback! :)

Submitted

Very nice game, I was a fan of gathering permanent upgrades and just blasting away those lemon hating enemies, all the way to wave 17 or something I dunno.

The art was very nice and has a consistent aesthetic.

Something that would add more weight to combat is if upgrading firepower changed the firing sound into a more powerful sound.

Neat job :D

Developer(+1)

I'm glad you enjoyed it! Changing the gunshot sound with the damage upgrade is a brilliant idea. Thanks for the suggestion!

Submitted

beautiful art and the gameplay is very fun!

Developer

Thanks for the kind words!

Submitted (1 edit)

So so good. I got sucked in and played for much longer than I intended, even if I had to die a whole bunch before I could even survive the second wave. Loved the artwork and main character animation. Would probably have enjoyed more visceral feedback when firing the gun (you know, a more realistic gunshot sound, screenshake, all that good stuff) but that's just me. Impressed at how polished this was--really felt like a complete game.

(edit) meant to say that I also wish you could upgrade between waves without having to die, but since you keep your money even after death I guess it amounts to the same thing.

Developer(+1)

I'm glad you enjoyed it! Gunshots could definitely benefit from feeling more punchy. Screenshake is an interesting idea, I'll have to try that next time! Appreciate your feedback :)

Submitted

This was so awesome, definitely one of my favorites of the whole jam!

Developer

Thanks so much for the kind words! :)

Submitted

Amazing art and visuals! Did you draw it by yourself? The functionality and feel are also great, although the starting slow movement speed is so punishing XD Great theme idea too. 

For improvement, I would suggest diagonal movement/shooting.

Developer

My talented teammate did all the art. Thanks for playing and sharing your feedback!

Submitted

Great game!

Developer(+1)

Thanks! :)

Submitted

Wow Amazing game,  It is all well made did u really made this in just a week? Wow 

Developer

It was a close call for sure! Thanks for the kind words  :)

Submitted

Very cool concept. Love the art. Only gripe is I kept wanting to shoot at an angle. Not really a problem with the game, just force of habit.

Developer

Thanks for playing! I would definitely handle aiming differently next time, or balance things better against the limitation. I appreciate the feedback!

Submitted

Really fun game! I enjoyed it very much!

Developer

Thank you! :)

Submitted

This is a fun game! I really like the art, and the music is appropriately foreboding to match. The twin-stick-style controls on the keyboard is neat, though I wished we could shoot diagonally as well. The upgrades were nice; I especially liked how the damage numbers visibly showed the upgrades in action. Well done!

Developer

Thanks for the kind words and feedback!

Submitted

Great job! I love the upgrade system and the art!

Developer

Thank you! :)

Submitted

The art is fantastic! It was frustrating and felt slow that I couldn't upgrade between rounds, especially since I would have to restart at level often -- back to $67 that gets me bubkis upgrades. Didn't mean I didn't play longer than I intended to!😜

Great work!

Developer

In hindsight I should have added checkpoints so you don't have to go back to all the way back to wave 1 each time. Thanks for the feedback!

Submitted

my favourite thing:  the imaginative implentation of the 'last stand' theme.  hilariously literal.  the visuals were excellent, and the gameplay was well-balanced.  i just wish I could shoot diagonally.  perhaps that's an upgrade I haven't been able to purchase yet  :-)

Developer

That's an upgrade idea I wish I'd thought of! Thanks for playing!

Submitted

Will rate very high for art, I wish you could upgrade between waves and even repair the stand.
Controls were good, music worked, really good game.

Developer(+1)

Thanks for the kind words and suggestions!

Submitted

Fin game with really nice art, but i'd maybe suggest balancing enemies HP, because 3 hits can be a bit too much with the amount of enemies that currently spawn. Finding a balance where if in example you don't miss a single shot gives you enough time to not suffer HP loss could be a neat addition for the first level. 

Also, having an off-screen indicator of where the enemies are coming from could help as well for positioning yourself, since the camera only covers about 1/4th of the whole field.

Cheers ;)

Developer

Thanks for the feedback! An enemy off screen indicator is a really good idea!

Submitted

Nice mechanics and graphics! Good job

Developer

Thanks! :)

Submitted

The art was great!... good luck with the jam :)

Developer

Thanks! Good luck to you as well!

Viewing comments 60 to 41 of 72 · Next page · Previous page · First page · Last page