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Mushroom Coliseum Last Warrior Standing's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music | #23 | 3.957 | 3.957 |
Story | #63 | 3.696 | 3.696 |
Aesthetics | #65 | 4.261 | 4.261 |
Theme | #71 | 4.043 | 4.043 |
Overall | #95 | 3.783 | 3.783 |
Fun | #117 | 3.696 | 3.696 |
Sound | #161 | 3.348 | 3.348 |
Mechanics | #168 | 3.435 | 3.435 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
Adventure RPG Essentials Music Pack, Customizable skybox, RPG Monster Buddy PBR Polyart, FREE - Low Poly Swords - RPG Weapons, Simple Modular Dungeon, Mini Legion Footman PBR HP Polyart, RPG Tiny Hero Duo PBR Polyart, Unity 3rd persone controller
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Comments
That was great - the soundtrack was well chosen. the combat was fun, just a few weird camera bits - but overall very fun! well done!
Nice immersive experience and mechanics, really enjoyed it
Loved the aesthetics of this game. What got me a little off balance was the controls in combination with the camera movement. I was a little lost at times, and it doesn't help that you can get stuck behind a pillar that way. Overall the game was very much fun to play and I really enjoyed it.
Cool game. I really like the atmosphere. All the assets used blend together so nicely.
Love it! It has a similar vibe to a mushroom game I submitted to last years!
That was awesome! so much fun
The movement and the animation of the characters felt good. I liked the addition of the lock-on. It did make the camera a little funny occasionally, but turning off lockon usually fixed that. Wish I had a game pad to try it the proper way!
Victory! It was foolish of the mushroom people to challenge someone with legs to a tournament where only one can be left standing. And, also, that king looks a bit... cactus-y.
Fun game! It controls well, and I appreciate it's one of the few games I've sound so far where I can use a controller. I liked the jump but mostly didn't find a use for it. The dash, comparatively, was very helpful. And dashing while jumping looked neat, if nothing else!
I found it best to do hit and run tactics with the heavy attack, except against the big blue mushrooms, which I stood face to face with and did light chops.
Everything looks good and the music gives the fight a more epic feel to it.
Thank you!
About the cactus, it was going to be the final boss hahaha, but I didnt had the chance to implement it, I'm glad you like it and thanks for the feedback!
I loved this! The shrooms are adorable and the gameplay is on point. The music was a little loud on entry but I didn't mind it. Great job! :)
Great mechanics and very nice story for the game!
Cool game! We really like the fighting mechanics, and the player movement is responsive. Great job!
Cool game! It worked really well with a a gamepad.
Visually it's nice, keyboard & mouse controls are not great and lack of quit is a shame, but overall it's a nice game.
Really liked the whole atmosphere. Also liked that you added various enemies and bosses.
Really Cool! Its beautiful and has nice music. its fun to play.
The controls aren't that easy on the keybord (rotating the camera does feel to slow for me.) and I cant quit the game after dying because i have no cursor. But you did a really good job!
Hey! Good job here! I'm definitely going to beat it later
the combat mechanics are very well polished and smooth, I would play it more, but have to rate other games as well. :)
Would be nice if I can skip the intro after the first playthrough. Nice entry!
Loved this! And I see you also like mushroom themes haha! If there were spells and progression as you made it through each round I'd play this all day. I thought the combat was pretty smooth too!!
Loved the music, was pretty epic. I used the player model you used in a prototype game I made last year, your use was way better than mine.