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A jam submission

A Day At SeaView game page

A balancing act on the high seas!
Submitted by ivanlanc — 2 hours, 22 minutes before the deadline
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A Day At Sea's itch.io page

Results

CriteriaRankScore*Raw Score
Story#144.1254.125
Music#174.0424.042
Overall#184.1674.167
Sound#293.8333.833
Mechanics#303.9583.958
Aesthetics#354.4034.403
Fun#443.9583.958
Theme#3933.2923.292

Ranked from 72 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game in total?
1

Did you use any existing assets? If so, list them below.
soundfx from freesound, music by SergePavkinMusic, poof fx and fonts from opengameart, dialogue manager by nathan hoad

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Comments

Viewing comments 20 to 1 of 65 · Previous page · First page
Submitted

i loved the pixel art and the gameplay loop was really fun 

Submitted

My controller isn't in the best condition due to stick drift among other things, so played it with keyboard. I know that the game recommends controller, but i didn't want my controller to affect  how the game felt, so i just didn't. 
For the keyboard controls i have a suggestion, they react well, but they are too sensitive, i think that toning down the speed at wich it moves when using keyboard even if just a little bit would help with getting more precise inputs. 

Very well executed game, solid art style and fun game mechanics! Cheers :D

Submitted

This is a great and unique game, I really enjoyed playing it, it shows that you made it with love.

Great job!

Submitted

This was a fun, unique submission for the jam. I found it quite challenging (I had to go to easy mode for the football and vase), but in a way that made me want to keep playing, if only to show the ocean who's boss. The graphics and sound remind me a lot of Scribblenauts. Overall, I really enjoyed it.

Submitted (1 edit)

I adored this entry. Its simple on surface, but I see the effort that went into it. 

Gameplay is incredibly creative and refreshing. A less thoughtful gamedev would code in a "deposit cargo" button and be done with it. Tossing the cargo on destination is mindblowing.

The fully written narrative is cleverly humorous (not to mention the wordplay on the boat name). Small touches like animating words for emphasis did not go unnoticed.

The coherent visual style. From the low poly pixel art to the wackiness of the cargo and UI. Very polished.

Great QOL implementation (e.g. wave indicators).

I like this a lot, and I look forward to you ranking very highly for this jam.

Developer

Thank you so very much for your thoughtful response. It means a lot to me!

Submitted

Even the easy option was very difficult for me *internal screaming*. But it's fun! Great job!

Submitted

Magnificent physics game. Some of the cargo objects made me laugh

Submitted

It's a unique and amazing game. I really enjoyed myself strugling to keep it on the ship. 

Maybe the sprites are bit too big cause 1 misstep and it's chaos haha. So was very difficult good to have an easy option!

Well done!

Submitted

Congrats on the game! 

I really enjoyed this one, it felt quite unique. It's one of those games that's simple to pick up but takes skill to master. It's also very well polished, good art, music, story. Good job! 

Submitted

Fun unique mechanics, had fun tossing the cargo around. The intro along with progression is awesome. and dont even get me started on the art. I LOVE ITTTTT!

Submitted

This was great!
The pixel art is fantastic and the dialogue was clever and set up the story well.

Every time the football spawned I knew I was doomed though haha!

Awesome job!

Submitted

Crazy how this is your first game jam! It was so polished and the little world that you built felt very cohesive (loved the boat & the sailor character) :) Unfortunately didn't have a controller so I struggled in the beginning for a while, but eventually got the hang of it. Thank you for creating this!

Submitted

This is fantastic! QUAAAAAAAACK QUAAAAAAACK. Really loved all of the different items, and how they imposed different challenges for each shape! Great job!!

Submitted

What a cute little game this was. I unfortunately didn't have a controller at hand and that meant that the tutorial couldn't be finished as the space bar wasn't functioning. But I really liked the idea and the look and feel for this. Very good!

Developer

That's good feedback! I wish I had explained it better in the game, - holding spacebar makes the platform faster/more responsive to the controls, so you can toss the cargo onto the dock. Thanks for playing!

Submitted

This is amazing ! really polished and really unique concept great job !

Submitted

Very cool! Great look, and very fun to play.

Submitted

I was looking for this game because of a video you posted on discord. I love the pixel art and overall aesthetic. Gameplay is very clever but a bit difficult without analog input.  The triggers did not work for me on my xbox gamepad, only the d-pad. Congrats on your first game jam submission!

Submitted

Reposting this from your game page since I'm new to game jams lol.

Very cool game! Saw some of your updates in the gamedev.tv discord server and I had to check it out.

The aestetics are pleasant and the level of polish is evident. The gameplay is fun, although I feel like I have little control playing on a keyboard, but that's because I don't have a controller so I'm stuck with that. 

Overall, really well made!

Submitted

Very enjoyable game! The mechanic is fun and the whole concept gives many comical moments (trying to balance a huge football while being hit by ridiculous waves). Loved the art and music as well. I played with a controller and loved the colored feedback for the buttons. I think that adding the left stick for movement can give better control of the platform.

Cool stuff!

Submitted

Very nice polished game ! I only had to skip tutorial because space bar was not doing anything but appart from that I had a lot of fun

Developer(+1)

thank you! I added a hotfix for that issue :)

Viewing comments 20 to 1 of 65 · Previous page · First page