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Moon Harvest's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #52 | 3.800 | 3.800 |
Overall | #53 | 3.860 | 3.860 |
Gameboy Soul | #59 | 4.100 | 4.100 |
Graphics | #75 | 4.000 | 4.000 |
Soundtrack/SFX | #89 | 3.600 | 3.600 |
Interpretation of the Secondary Theme | #129 | 3.800 | 3.800 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game match the theme?
This game is a farm sim set on the moon, the space setting necessitates the harvesting of oxygen and food for settler's survival. The player can also gaze at the stars at any time by triple pressing Up on the d-pad.
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Comments
This is really great, even more so with the amount of time we had! We both went for a very slice-of-life style of game although we went in a different direction a little. I'm a sucker for Harvest Moon so this really hit all the right feelings. Well done!
This is the kind of game I'm ready to buy for $5 on Steam and play it every once in a while just to reach the highest amount of moon dust possible.
Fun, looks great, nice mechanics and music... Excellent game!
I made it to day 10. I had 5 people and I struggled to keep them fed. It would have been helpful to know how much a person eats per day, how long food takes to grow and how much food it provides when harvested. That's my only complaint. It's a great game and I had fun playing it!
I got to Day 7. After building a massive farm, twenty plants each, and planting every tree, a few people finally arrived. One of them told me how to look up at the stars, and, for the first time in my entire playthrough, I looked up and saw the earth in the sky.
So, um, that was surprisingly somber and hopeful. The farming, while it could definitely use some streamlined controls, was a good kind of repetitive. The art and character design is very cute. The soundtrack is nice and calm. Very proficient all-around!
It was a bit confusing at first, although I did get the Harvest Moon inspiration fairly quickly. Things made a lot more sense once I realized that harvests can be converted to a LOT of moon dust. Everything else is much easier to do once the agriculture is strong.
The audio is a tad loud. Some of the menu sounds got a bit grating after a while.
Fantastic! Great work!
Very fun game, but it really needs a manual. The character is very cute and i love the graphics and gameplay. If you improve update this game i will diffidently check it out.
I agree, thank you for the kind words and suggestion!
The inspiration from Stardew Valey is palpable. Wish there were some more feedback cause it is hard to understand what is going on
Agree 100%, this is the first time I've been able to submit a game that actually works properly to a jam, now I need to work on communicating better with the player what their goals are and how to accomplish them.
Thanks much!
Wow! Really feels like it could turn into little real game. It has a lot of game systems and content.
Thanks so much for taking the time :)
Great game. I built the base and 1 home. I hoped that something will happen then? also I wasn’t able to plant any food. I liked how the sound changes when you go to different areas. well done!
Thanks so much! There is a random chance every 24 hours that a new settler will arrive, that's one of many things I didn't communicate clearly to the player :(
Lovely game! The simple mechanics and visual really worked here!
Thanks so much!
I arrived on day 5 of the game, right away I can praise the art and the sound effects were really good. The game has a lot of content and they all work very well (I couldn't find any bugs or problems). The game has a simple crafting, construction, and time passing system and it really is a harvest moon. The game clearly had a lot of love and dedication. Great job. The only criticism would be that maybe the construction could take less time (I know I can just sleep but what's the point hahaha) in general if you put more variations of items for the craft and maybe NPC? I don't know, but for a game jam game it's fantastic. Congratulations!
Agree 100% ! A game like this needs more activities to keep you busy while you wait for timers. I also wanted an upgrade system for the player's energy, more and better NPCs (there are NPCs if you have settlers move in but they're very minimal).
Thanks for playing and for the comment :)
I am so impressed with everything you accomplished here. I love the concept and want to keep playing and help my future settlers! The music especially was incredible and really set the tone and vibe to the point that it really felt like I was on the moon. It was ethereal and serene with a cozy melancholy perfect when surrounded by the void of space.
I appreciate that all so much, thank you for taking the time to tell me :)
This says it all!
Thanks so much :)
It's really a good game and a cool word play! and a clean execution!
It just lack a sense of purpose. I collect rocks plant trees and vegetables and other stuff but no feedback is coming from the game to ensure me that i'm doing things right. of course this limited time is too short for a game in this scale. but considering the time you did good!
also the music and sounds are a little too high pitched for my liking, but i love the graphics! the character is funny!
I hope you continue working on it!
Best wishes
agree 100%, thanks for the comment!
Well that was cute ^^ I really like the concept and your little player character so so cute!
Thanks so much! Needs a lot of work to be a proper game but I'm proud of it for the jam.
It's very nice!
The only thing that takes away points is the text, as you have already mentioned. It is very difficult to read.
Thanks for the critique! I didn't spend as much time as I should have selecting a font :(
This is really impressive, I'm going to play more later, loved the vibe.
Thank you!
Crazy that this was made in such a short time. Very cool~
Did feel a bit strange for the theme. But great graphics - gameplay I know is not really for me, but I still see the appeal in games like these! Bug-wise, if you would call it a bug - the resources/moon dust seems to overlap based on creation rather than based on their position resulting in pseudo-random overlap, putting bottom-most resources in front would probably help with their appearance.
Overall though, super impressive!
I thought the moon was great for the space them, plus the fun little joke of "Moon Harvest" (like Harvest Moon, get it?).
I do usually sort sprites based on their y coord, I think it just slipped past me this time, thanks for the tip!
Cute lil robot wanna make the moon habitable! Hang in there, lil buddy! I believe in you!
Thanks so much
I can't believe you made all this in 10 days! it's great, I love harvesting games, even with the text being a little chaotic it's great, I haven't tested everything yet but I am so going to play it to the end!!! it's spetacular!!!
The text is a bit wonky isn't it! Thanks for the kind words :)