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GDKO Round 1 Proof of Concept's itch.io pageRate this game
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Type one of these words: AIM - DUCK - GROW - FLOAT - VOICE - CHOICE
AIM
Which game engine did you use?
Unity
What are your pronouns so I know how to refer to you in the videos?
They/Them
Will you continue in GDKO if you were selected as a Wildcard?
Yes!
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Comments
The mechanics all were well thought out. All made sense pretty much immediately. Occasionally, I'd get stuck on walls with the jump. Possibly a material friction? But that's a fairly small aside. Love that you included the controls on the ground. Made it super intuitive to figure out. Nice job!
Thanks for the feedback! I think I might know whats causing it. I will def fix it up when I continue working on this!
The game was fun! I just had a bit of struggle with the camera angles. Rest good POC. Would like to see it develop further.
Thanks! Might I ask what made you struggle? was it the steepness of the camera angle? would a straight top down perspective made the experience more enjoyable?
Good base to build upon with a variety of interactive objects. I'd be interested in seeing some levels and puzzle made with these existing interaction objects
I'm excited to continue working on this even if I dont go beyond round 1. Thank you for the feedback and playing it