I have already played a good amount of games like this in the jam. What makes this game more unique then the others is the fact that you need to use the right tool. It adds a nice extra little game loop. Great game, well done :)
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SpaceBus's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #467 | 3.929 | 3.929 |
Overall | #572 | 3.579 | 3.579 |
Fun | #788 | 3.357 | 3.357 |
Originality | #910 | 3.593 | 3.593 |
Ranked from 140 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
As time progresses, your ability to maintain this ship slips further and further out of control. Machines are dependent on one another, so as things break, other things break faster.
Did your team create the art for this game during the 48 hour time slot?
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
We used pre-existing audio
Comments
Very inspiring game! I liked it!
Suggestions:
- Add a countdown timer, or just a timer. (To show the players how much time, did they spent on the level)
- Add a main menu.
- Add a pause menu.
Great work! Keep making games, and never give up!
Now I know why I didn't saw the timer! I didnt saw it because I wasn't playing in fullscreen, and the game was like this:
Game in full screen:
(To switch a windowed game to fullscreen in windows, just click on the game view, then "Alt + Enter" and it will become fullscreen, some games won't be fullscreen)
What a hectic game!! I got so confused at first, but after playing for a while I was able to figure out how things work and do much better, it was a lot of fun! Nice take on the theme too!
I lost control quicker than I would like to admit!! Fun concept and cool pixel art! Well done. :))
Maybe it's just me being dumb but things got out of control very quick! Anyway, really nice concept and the pixel art looks good, too!
A really neat idea. Things got out of control quite quickly for me.
This phenomenal in that it was made in only 48 hours. The idea is good and well executed. Well done!
Both the game and art are really nice, the concept works well and I found my way around quite quickly.
With a little more polish and visual feedback, this would make for a great experience, I enjoyed it, nice work!
I really liked the aesthetic you had going on (both the great pixel art and groovy music). I ocassionally felt lost because there were prompts that didn't seem to do anything, but overall the game fit the theme well of slowly going out of control. A really polished game and an overall great submission!
I don't think so I have ran so much in my life compared to what I did in this game.
Nice game man. Nicely polished and well thought out.
cool game the art is pretty good the world construction looks soo great !!
please try my game
Amazing work! Felt on my toes the entire time, completely out of control HAHAHA. Congratulations!
I liked that the out of control mechanic wasn't taking away control from the player, but rather just making the game more hectic. It was really fun once I got the hang of it. I wonder if there would be a way to implement levels (deliver x number of passengers safely/make y number of trips, etc.) that would allow the player to feel like they weren't just spinning towards oblivion in a couple of minutes. Really good game, though.
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