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Cottonwood's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #399 | 3.889 | 3.889 |
Overall | #1349 | 3.198 | 3.198 |
Presentation | #1604 | 3.222 | 3.222 |
Fun | #1895 | 2.857 | 2.857 |
Ranked from 126 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You are at the mercy of the wind. You can give your seedling a slight nudge but ejecting one of your seeds but that's it.
Did your team create the art for this game during the 48 hour time slot?
No
We used pre-existing art
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
A fun little game with some intriguing graphics. I like the idea of having no control, and relying on nature to follow!
A fun little game with some intriguing graphics. I like the idea of having no control, and relying on nature to follow!
Really relaxing, I love the SFX and the music. The gameplay is out of control yet relaxing, just a subtle reminder that even if we don't have total control over everything in our lives we can still enjoy it. Maybe I'm being a little poetic but I liken this game to Journey or Flower. :)
Good work, made me happy. There was a bug where my seed fell through the ground, but that's ok :P
Haven't seen that one yet, thank you. Was it a very long fall? could have been a unity collision detection error, I will probably switch to raycasting for detection in the primary build.
Very very long, I couldn't see anything but sky and ~10000 distance :P Maybe it's just because of the WebGL build, I know things can get messed up sometimes because of that. Didn't knock you off for that though! :)
It's really clever idea, with good graphics and nice music. Pretty relaxing to watch the seed travelling across the land. Good job!
The idea is pretty well-done. Great SFX and music that fits the serene gameplay. Somehow playing the tutorial beforehand made the game very laggy though. I like that touching clouds make it soggy, all the little interactions count!
Thank you for the feedback, yeah the lag is an issue that seems to be experienced at random. I believe it's related to WebGL as I can definitely replicate there but can't see the issue. But have no issues with a desktop build. More play testing for sure.
I really enjoyed the music and generally how peaceful the experience is. You do feel totally out of control with the RNG of wind, which fits the theme. Also you're not sure what the bird is going to do or where it might take you which again feels out of control and fits the theme.
I wish birds spawned a bit more often or there were some more elements to give you a reason to really time your seed releases.
Overall it's a little randomness heavy. My best score was 155m and I feel like I could get a better one if I got lucky but idk if there is any skill I could grow to improve it other then hoping the dice roll my way.
I really like the style of this one! And you added more stuff to make the main mechanic more interesting, great game!
Cool take on the theme, simple and challenging mechanic, but could use a little bit more sounds if planned on expending ! Good work !
Very cool and original concept! The interactions with the clouds and ravens add a nice amount of variation, and the switch up from using your first seeds to propel yourself and your last seed to launch yourself forward is clever. I think the main limiting factor is the static number of seeds. There's a certain elegance to perfecting your usage of the 5 seeds, but after a certain point it feels like you only replay to try get better wind from the RNG. Overall, great work!
its hard to control, its good for the theme!!, good job!!
Really nice and unique idea which is very well done. The game fits the theme because the player was really out of control. Maybe I would add some more ways how can the player influence seeds. Both the art and the music is very nice and calm.
Great take on the theme and very relaxing. Only feedback i have is that you should enable music and sfx from the start and not from the menu? Not sure if there is a reason for it but i just found it strange.
I reached 120 but suddenly the wind changed direction and ruined everything, got me back to 90 :(
Overall, great experience and original take on the theme. Well done!
On the Music and SFX it was just a mistake to have them disabled in the last build :(. The wind changing direction can be a real annoyance, I have had so many runs where it's "Do I drop my last seed now or see if I can ride out and it will swing back later". My record "loss" is almost 100m. Thanks for playing and the comments :)
Interesting I got 35meters
Very chill no much happening ^^
I think I've heard wind noise at the start but no after
Fit the theme perfectly +1
This is clever! It's nice to see a game that takes most control away from the player in a way that's not just intentionally frustrating. Good job!
Liked the unique concept, it was fun.
Loved the uniquely calm take on being out of control and fab ambiance to top. Exactly what I felt like playing today, so thank you
This game is pretty good! the concept is very good, even if it's mnot my kind of game i appreciated it! keep going!please check out my game too :D
Really fun game! Great selection of music and art, the game felt very peaceful, and while it did feel out of control, it didn't feel so in a frustrating way; it felt much more like flowing with the wind.
cool concept, would love some relaxing music and nature sounds
It's fun being a seed just drifting in the wind~ Congrats on submitting a unique game to the jam, please check out my game if you haven't :D